Styling

Struct Styling 

Source
pub struct Styling {
    pub user_interface_style: Option<UserInterfaceStyle>,
    pub view_edge_antialiasing: Option<bool>,
    pub white_point_adaptivity_style: Option<WhitePointAdaptivityStyle>,
    pub view_group_opacity: Option<bool>,
    pub requires_full_screen: Option<bool>,
    pub accent_color_name: Option<String>,
    pub widget_background_color_name: Option<String>,
}
Expand description

Styling

Fields§

§user_interface_style: Option<UserInterfaceStyle>

The user interface style for the app.

§Availability

  • iOS 13.0+
  • tvOS 10.0+

§Framework

  • UIKit
§view_edge_antialiasing: Option<bool>

A Boolean value indicating whether Core Animation layers use antialiasing when drawing a layer that’s not aligned to pixel boundaries.

§Availability

  • iOS 3.0+
  • tvOS 9.0+
  • watchOS 2.0+

§Framework

  • UIKit
§white_point_adaptivity_style: Option<WhitePointAdaptivityStyle>

The app’s white point adaptivity style, enabled on devices with True Tone displays.

§Availability

  • iOS 9.3+

§Framework

  • UIKit
§view_group_opacity: Option<bool>

A Boolean value indicating whether Core Animation sublayers inherit the opacity of their superlayer.

§Availability

  • iOS 3.0+
  • tvOS 9.0+
  • watchOS 2.0+

§Framework

  • UIKit
§requires_full_screen: Option<bool>

A Boolean value indicating whether the app requires fullscreen or not.

§Availability

  • iOS 9.0+

§Framework

  • UIKit
§accent_color_name: Option<String>

The name of a color in an asset catalog to use for a target’s global accent color.

This Info.plist value controls the global tint color (iOS and watchOS) or accent color (macOS) for the target. When set in a widget extension, the widget configuration user interface uses this color as the tint color while editing a widget.

While you can set this directly in your Info.plist, the recommended approach is to use the Global Accent Color Name build setting (in the Asset Catalog Compiler

  • Options section) of the target. Set the value of the build setting to the name of the Color Set in the asset catalog. Xcode automatically sets NSAccentColorName to the appropriate value in the Info.plist file when building your project.

§Availability

  • iOS 14.0+
  • macOS 11.0+
  • tvOS 14.0+
  • watchOS 7.0+

§Framework

  • Foundation
§widget_background_color_name: Option<String>

The name of a color in an asset catalog to use for a widget’s configuration interface.

This Info.plist value controls the background color shown in the widget configuration interface while editing a widget.

While you can set this directly in your Info.plist, the recommended approach is to use the Widget Background Color Name build setting (in the Asset Catalog Compiler - Options section) of the widget extension target. Set the value of the build setting to the name of the Color Set in the asset catalog. Xcode automatically sets NSWidgetBackgroundColorName to the appropriate value in the Info.plist file when building your project.

§Availability

  • iOS 14.0+
  • macOS 11.0+

§Framework

  • WidgetKit

Trait Implementations§

Source§

impl Clone for Styling

Source§

fn clone(&self) -> Styling

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for Styling

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for Styling

Source§

fn default() -> Styling

Returns the “default value” for a type. Read more
Source§

impl<'de> Deserialize<'de> for Styling

Source§

fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
Source§

impl PartialEq for Styling

Source§

fn eq(&self, other: &Styling) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl Serialize for Styling

Source§

fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
Source§

impl Eq for Styling

Source§

impl StructuralPartialEq for Styling

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

Source§

fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
Source§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

Source§

fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,