ApplicationSceneManifest

Struct ApplicationSceneManifest 

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pub struct ApplicationSceneManifest {
    pub enable_multiple_windows: Option<bool>,
    pub scene_configurations: Option<SceneConfigurations>,
}
Expand description

Application Scene Manifest

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§enable_multiple_windows: Option<bool>

A Boolean value indicating whether the app supports two or more scenes simultaneously.

If your app supports multiple scenes, set the value of this key to true. If you set the value to false, UIKit never creates more than one scene for your app.

Setting this key to true has implications for your code. An app that supports multiple scenes must coordinate operations to prevent scenes from interfering with each other. For example, if two scenes access the same shared resource, you must synchronize access to that resource using a serial dispatch queue or some other mechanism. Failure to do so may lead to corrupted data or unexpected behavior from your app.

§Availability

  • iOS 13.0+

§Framework

  • UIKit
§scene_configurations: Option<SceneConfigurations>

The default configuration details for UIKit to use when creating new scenes.

§Availability

  • iOS 13.0+

§Framework

  • UIKit

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impl Clone for ApplicationSceneManifest

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fn clone(&self) -> ApplicationSceneManifest

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ApplicationSceneManifest

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ApplicationSceneManifest

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fn default() -> ApplicationSceneManifest

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for ApplicationSceneManifest

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for ApplicationSceneManifest

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fn eq(&self, other: &ApplicationSceneManifest) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for ApplicationSceneManifest

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Eq for ApplicationSceneManifest

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impl StructuralPartialEq for ApplicationSceneManifest

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,