Struct apple_bundle::info_plist::user_interface::SceneConfigurations [−][src]
pub struct SceneConfigurations {
pub application_session_role: Option<WindowSceneSessionRole>,
pub external_display_session_role: Option<WindowSceneSessionRole>,
}Expand description
Scene Configurations
Fields
application_session_role: Option<WindowSceneSessionRole>Scenes that you use to display content on the device’s main screen and respond to user interactions.
Use this key to specify the scene configurations for your app. Each scene corresponds to one you use for content you display on the device’s main screen. Make your app’s default scene the first entry in the array.
Availability
- iOS 13.0+
Framework
- UIKit
external_display_session_role: Option<WindowSceneSessionRole>Scenes that you use to display content on an externally connected display.
Use this key to specify the scene configurations you use when displaying content on an external display. Make the default scene the first entry in the array.
Availability
- iOS 13.0+
Framework
- UIKit
Trait Implementations
Returns the “default value” for a type. Read more
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>, [src]
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>, [src]Deserialize this value from the given Serde deserializer. Read more
This method tests for self and other values to be equal, and is used
by ==. Read more
This method tests for !=.
Auto Trait Implementations
impl RefUnwindSafe for SceneConfigurationsimpl Send for SceneConfigurationsimpl Sync for SceneConfigurationsimpl Unpin for SceneConfigurationsimpl UnwindSafe for SceneConfigurationsBlanket Implementations
Mutably borrows from an owned value. Read more