#[repr(transparent)]
pub struct Indicator { /* private fields */ }
Expand description

A application indicator type

A application indicator represents the values that are needed to show a unique status in the panel for an application. In general, applications should try to fit in the other indicators that are available on the panel before using this. But, sometimes it is necissary.

Implements

AppIndicatorExt, AppIndicatorBuilderExt

Implementations§

Creates a new Indicator setting the properties: property::Indicator::id with id, property::Indicator::category with category and property::Indicator::icon-name with icon_name.

id

The unique id of the indicator to create.

icon_name

The icon name for this indicator

category

The category of indicator.

Returns

A pointer to a new Indicator object.

Creates a new Indicator setting the properties: property::Indicator::id with id, property::Indicator::category with category, property::Indicator::icon-name with icon_name and property::Indicator::icon-theme-path with icon_theme_path.

id

The unique id of the indicator to create.

icon_name

The icon name for this indicator

category

The category of indicator.

icon_theme_path

A custom path for finding icons.

Returns

A pointer to a new Indicator object.

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Formats the value using the given formatter. Read more
Feeds this value into the given Hasher. Read more
Feeds a slice of this type into the given Hasher. Read more
This method returns an Ordering between self and other. Read more
Compares and returns the maximum of two values. Read more
Compares and returns the minimum of two values. Read more
Restrict a value to a certain interval. Read more
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more
This method returns an ordering between self and other values if one exists. Read more
This method tests less than (for self and other) and is used by the < operator. Read more
This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
This method tests greater than (for self and other) and is used by the > operator. Read more
This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
Returns the type identifier of Self.

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Upcasts an object to a superclass or interface T. Read more
Upcasts an object to a reference of its superclass or interface T. Read more
Tries to downcast to a subclass or interface implementor T. Read more
Tries to downcast to a reference of its subclass or interface implementor T. Read more
Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
Casts to T unconditionally. Read more
Casts to &T unconditionally. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Returns true if the object is an instance of (can be cast to) T.
Returns the type of the object.
Returns the ObjectClass of the object. Read more
Returns the class of the object.
Returns the class of the object in the given type T. Read more
Returns the interface T of the object. Read more
Similar to Self::set_property but fails instead of panicking.
Sets the property property_name of the object to value value. Read more
Similar to Self::set_property but fails instead of panicking.
Sets the property property_name of the object to value value. Read more
Similar to Self::set_properties but fails instead of panicking.
Sets multiple properties of the object at once. Read more
Similar to Self::set_properties_from_value but fails instead of panicking.
Sets multiple properties of the object at once. Read more
Similar to Self::property but fails instead of panicking.
Gets the property property_name of the object and cast it to the type V. Read more
Similar to Self::property_value but fails instead of panicking.
Gets the property property_name of the object. Read more
Check if the object has a property property_name of the given type_. Read more
Get the type of the property property_name of this object. Read more
Get the ParamSpec of the property property_name of this object.
Return all ParamSpec of the properties of this object.
Freeze all property notifications until the return guard object is dropped. Read more
Set arbitrary data on this object with the given key. Read more
Return previously set arbitrary data of this object with the given key. Read more
Retrieve previously set arbitrary data of this object with the given key. Read more
Set arbitrary data on this object with the given key. Read more
Return previously set arbitrary data of this object with the given key. Read more
Retrieve previously set arbitrary data of this object with the given key. Read more
Block a given signal handler. Read more
Unblock a given signal handler.
Stop emission of the currently emitted signal.
Stop emission of the currently emitted signal by the (possibly detailed) signal name.
Similar to Self::connect but fails instead of panicking.
Connect to the signal signal_name on this object. Read more
Similar to Self::connect_id but fails instead of panicking.
Connect to the signal signal_id on this object. Read more
Similar to Self::connect_local but fails instead of panicking.
Connect to the signal signal_name on this object. Read more
Similar to Self::connect_local_id but fails instead of panicking.
Connect to the signal signal_id on this object. Read more
Similar to Self::connect_unsafe but fails instead of panicking.
Connect to the signal signal_name on this object. Read more
Similar to Self::connect_unsafe_id but fails instead of panicking.
Similar to Self::connect_closure but fails instead of panicking.
Connect a closure to the signal signal_name on this object. Read more
Similar to Self::connect_closure_id but fails instead of panicking.
Connect a closure to the signal signal_id on this object. Read more
Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to Closure::invoke. Read more
Connect to the signal signal_id on this object. Read more
Similar to Self::emit but fails instead of panicking.
Emit signal by signal id. Read more
Similar to Self::emit_with_values but fails instead of panicking.
Same as Self::emit but takes Value for the arguments.
Similar to Self::emit_by_name but fails instead of panicking.
Emit signal by its name. Read more
Similar to Self::emit_by_name_with_values but fails instead of panicking.
Emit signal by its name. Read more
Similar to Self::emit_by_name_with_details but fails instead of panicking.
Emit signal by its name with details. Read more
Similar to Self::emit_by_name_with_details_and_values but fails instead of panicking.
Emit signal by its name with details. Read more
Similar to Self::emit_with_details but fails instead of panicking.
Emit signal by signal id with details. Read more
Similar to Self::emit_with_details_and_values but fails instead of panicking.
Emit signal by signal id with details. Read more
Disconnect a previously connected signal handler.
Connect to the notify signal of the object. Read more
Connect to the notify signal of the object. Read more
Connect to the notify signal of the object. Read more
Notify that the given property has changed its value. Read more
Notify that the given property has changed its value. Read more
Downgrade this object to a weak reference.
Bind property source_property on this object to the target_property on the target object. Read more
Returns the strong reference count of this object.
Ensures that the type has been registered with the type system.
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
Converts the given value to a String. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.