Skip to main content

Character

Struct Character 

Source
pub struct Character {
    pub code: char,
    pub foreground: Color,
    pub background: Color,
    pub flags: CharFlags,
}
Expand description

Represents a character with its attributes, including foreground and background colors, and flags. The Character struct is used to define a character that can be displayed on the screen.

Fields§

§code: char§foreground: Color§background: Color§flags: CharFlags

Implementations§

Source§

impl Character

Source

pub fn new<T>(code: T, fore: Color, back: Color, flags: CharFlags) -> Self
where char: From<T>,

Creates a new character with the specified code, foreground color, background color, and flags. The code could be of type char or a SpecialChar.

§Example
use appcui::prelude::*;
let ch = Character::new('A', Color::Red, Color::Black, CharFlags::None);
let special_ch = Character::new(SpecialChar::BoxTopLeftCornerDoubleLine, 
                                Color::Green, 
                                Color::Black, 
                                CharFlags::None);
Source

pub fn with_char<T>(code: T) -> Self
where char: From<T>,

Creates a new character from a specified code (a char or a SpecialChar). The foreground and background colors are set to transparent and th e flags are set to None.

§Example
use appcui::prelude::*;
let ch = Character::with_char('A');
let special_ch = Character::with_char(SpecialChar::BoxTopLeftCornerDoubleLine);
Source

pub fn with_color(fore: Color, back: Color) -> Self

Creates a new character with the specified foreground and background colors. The code is set to the null character (‘\0’) - meaning that it will not overwrite the existing character when displayed on the surface. The flags are set to None.

§Example
use appcui::prelude::*;
 
let ch = Character::with_color(Color::Red, Color::Black);
Source

pub fn with_attributes<T>(code: T, attr: CharAttribute) -> Self
where char: From<T>,

Creates a new character with the specified code (a char or a SpecialChar) and attributes. The foreground and background colors are set to the values specified in the CharAttribute struct.

§Example
use appcui::prelude::*;
 
let attr = CharAttribute::new(Color::Red, Color::Black, CharFlags::None);
let ch = Character::with_attributes('A', attr);
let special_ch = Character::with_attributes(SpecialChar::BoxTopLeftCornerDoubleLine, attr);
Source

pub fn set(&mut self, ch: Character)

Sets an character based on the provided Character instance. The code, foreground color, and background color are updated only if they are not set to the default values Foe example, the character code is only set if the ch argument is not 0. Similarly, if the background or foreground colors are not set to Color::Transparent, they will be updated. The flags are always updated.

Trait Implementations§

Source§

impl Clone for Character

Source§

fn clone(&self) -> Character

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Copy for Character

Source§

impl Debug for Character

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for Character

Source§

fn default() -> Self

Creates a new character with default values. The code is set to a space character (’ ’), the foreground color is set to Color::White, the background color is set to Color::Black, and the flags are set to CharFlags::None.

Source§

impl Eq for Character

Source§

impl PartialEq for Character

Source§

fn eq(&self, other: &Character) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl StructuralPartialEq for Character

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> Downcast for T
where T: Any,

Source§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
Source§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
Source§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
Source§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
Source§

impl<T> DowncastSync for T
where T: Any + Send + Sync,

Source§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more