pub struct PreparedScene { /* private fields */ }Expand description
Owned resolved frame, retaining snapshot admission and CPU assets through registry retirement. GPU upload/retirement remains a separate submission-completion boundary.
Implementations§
Source§impl PreparedScene
impl PreparedScene
Sourcepub fn instances(&self) -> &[PreparedInstance]
pub fn instances(&self) -> &[PreparedInstance]
Resolved immutable instances; prepared payload capacity is accounted by the registry.
Auto Trait Implementations§
impl Freeze for PreparedScene
impl RefUnwindSafe for PreparedScene
impl Send for PreparedScene
impl Sync for PreparedScene
impl Unpin for PreparedScene
impl UnsafeUnpin for PreparedScene
impl UnwindSafe for PreparedScene
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more