pub struct UpdateState {
pub playing: Option<bool>,
pub position: Option<u16>,
pub seek: Option<f64>,
pub volume: Option<f64>,
pub playlist: Option<Playlist>,
}
Fields§
§playing: Option<bool>
§position: Option<u16>
§seek: Option<f64>
§volume: Option<f64>
§playlist: Option<Playlist>
Trait Implementations§
Source§impl Debug for UpdateState
impl Debug for UpdateState
Source§impl<'de> Deserialize<'de> for UpdateState
impl<'de> Deserialize<'de> for UpdateState
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for UpdateState
impl RefUnwindSafe for UpdateState
impl Send for UpdateState
impl Sync for UpdateState
impl Unpin for UpdateState
impl UnwindSafe for UpdateState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more