Struct app_surface::Touch
source · #[repr(C)]pub struct Touch {
pub phase: TouchPhase,
pub position: Vec2,
pub stylus_angle: Option<StylusAngle<f32>>,
pub pressure: f32,
pub major_radius: f32,
pub interval: f32,
}
Fields§
§phase: TouchPhase
§position: Vec2
§stylus_angle: Option<StylusAngle<f32>>
§pressure: f32
§major_radius: f32
§interval: f32
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Touch
impl RefUnwindSafe for Touch
impl Send for Touch
impl Sync for Touch
impl Unpin for Touch
impl UnwindSafe for Touch
Blanket Implementations§
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