Struct AppPath

Source
pub struct AppPath { /* private fields */ }
Expand description

Creates paths relative to the executable location for portable applications.

AppPath enables building truly portable applications where configuration, data, and executable stay together as a deployable unit. Perfect for USB drives, network shares, or any directory without installation.

§Key Features

  • Portable: Relative paths resolve to executable directory
  • System integration: Absolute paths work as-is
  • Zero-cost: Implements Deref<Target=Path> and all path traits
  • Thread-safe: Static caching with proper synchronization
  • Memory efficient: Only stores the final resolved path

§API Overview

§Constructors

§Directory Creation

§Path Operations & Traits

  • All Path methods: Available directly via Deref<Target=Path> (e.g., exists(), is_file(), file_name(), extension())
  • Self::into_path_buf() - Conversion: Extract owned PathBuf from wrapper
  • Self::into_inner() - Conversion: Alias for into_path_buf() following Rust patterns
  • Self::to_bytes() - Ecosystem: Raw bytes for specialized libraries
  • Self::into_bytes() - Ecosystem: Owned bytes for specialized libraries

§Panics

Constructor methods panic if the executable location cannot be determined (an extremely rare condition). After the first successful call, these methods never panic because the result is cached.

§Examples

use app_path::AppPath;

// Get the executable directory itself
let exe_dir = AppPath::new();
let exe_dir = AppPath::default(); // Same thing

// Create paths relative to executable
let config = AppPath::with("config.toml");
let data = AppPath::with("data/users.db");

// Chainable with join (since AppPath implements all Path methods)
let log_file = AppPath::new().join("logs").join("app.log");
let nested = AppPath::with("data").join("cache").join("temp.txt");

// Works like standard paths - all Path methods available
if config.exists() {
    let content = std::fs::read_to_string(&config); // &config works directly
}
data.create_parents(); // Creates data/ directory for the file

// Mixed portable and system paths
let portable = AppPath::with("app.conf");           // → exe_dir/app.conf
let system = AppPath::with("/var/log/app.log");     // → /var/log/app.log

// Override for deployment flexibility
let config = AppPath::with_override(
    "config.toml",
    std::env::var("CONFIG_PATH").ok()
);

Implementations§

Source§

impl AppPath

Source

pub fn new() -> Self

Returns the application’s base directory as an AppPath.

This is the primary method for getting the application’s base directory. It provides clean, idiomatic code for the common case of needing the application’s base location.

By default, the application’s base directory is the executable’s directory, but this can be overridden through environment variables or other configuration mechanisms using the override methods like Self::with_override().

Use this when you need the application’s base directory itself, then use join() to build paths relative to it, or use Self::with() directly for one-step creation.

§Global Caching Behavior

The application’s base directory is determined once on first call and cached globally. All subsequent calls use the cached value for maximum performance.

§Panics

Panics only if the application’s base directory cannot be determined, which is extremely rare and typically indicates fundamental system issues (corrupted installation, permission problems). After the first successful call, this method never panics.

§Examples
§Basic Usage
use app_path::AppPath;

// Get the application's base directory (defaults to executable directory)
let app_base = AppPath::new();

// Build paths relative to it
let config = app_base.join("config.toml");
let data_dir = app_base.join("data");

// Or chain operations
let log_file = AppPath::new().join("logs").join("app.log");
§Real Application Examples
use app_path::AppPath;
use std::fs;

// Get application base directory for setup operations
let app_base = AppPath::new();
println!("Application base directory: {}", app_base.display());

// Create application directory structure
app_base.join("data").create_dir()?;
app_base.join("logs").create_dir()?;
app_base.join("config").create_dir()?;
§Portable Directory Access
use app_path::AppPath;

// Get application base directory regardless of installation location:
// - C:\Program Files\MyApp\ (Windows)
// - /usr/local/bin/ (Linux)
// - /Applications/MyApp.app/Contents/MacOS/ (macOS)
// - .\target\debug\ (development)

let exe_dir = AppPath::new();
let readme = exe_dir.join("README.txt");
let license = exe_dir.join("LICENSE");
Source

pub fn try_new() -> Result<Self, AppPathError>

Creates file paths relative to the executable location (fallible).

Use this only for libraries or specialized applications requiring explicit error handling. Most applications should use Self::new() instead for simpler, cleaner code.

§When to Use

Use try_new() for:

  • Reusable libraries that shouldn’t panic
  • System tools with fallback strategies
  • Applications running in unusual environments

Use Self::new() for:

  • Desktop, web, server, CLI applications
  • When you want simple, clean code (recommended)
§Examples
use app_path::{AppPath, AppPathError};

// Library with graceful error handling
fn load_config() -> Result<String, AppPathError> {
    let config_path = AppPath::try_with("config.toml")?;
    // Load configuration...
    Ok("config loaded".to_string())
}

// Better: Use override API for environment variables
fn load_config_with_override() -> Result<String, AppPathError> {
    let config_path = AppPath::try_with_override(
        "config.toml",
        std::env::var("APP_CONFIG").ok()
    )?;
    // Load configuration...
    Ok("config loaded".to_string())
}

// Multiple environment variable fallback (better approach)
fn get_config_with_fallback() -> Result<AppPath, AppPathError> {
    AppPath::try_with_override_fn("config.toml", || {
        std::env::var("APP_CONFIG").ok()
            .or_else(|| std::env::var("CONFIG_FILE").ok())
            .or_else(|| std::env::var("XDG_CONFIG_HOME").ok().map(|dir| format!("{dir}/myapp/config.toml")))
    })
}

Reality check: Executable location determination failing is extremely rare:

  • It requires fundamental system issues or unusual deployment scenarios
  • When it happens, it usually indicates unrecoverable system problems
  • Most applications can’t meaningfully continue without knowing their location
  • The error handling overhead isn’t worth it for typical applications

Better approaches for most applications:

use app_path::AppPath;
use std::env;

// Use our override API for environment variables (recommended)
fn get_config_path() -> AppPath {
    AppPath::with_override("config.toml", env::var("MYAPP_CONFIG_DIR").ok())
}

// Or fallible version for libraries
fn try_get_config_path() -> Result<AppPath, app_path::AppPathError> {
    AppPath::try_with_override("config.toml", env::var("MYAPP_CONFIG_DIR").ok())
}
§Global Caching Behavior

Once the application’s base directory is successfully determined by either this method or AppPath::new(), the result is cached globally and all subsequent calls to both methods will use the cached value. This means that after the first successful call, try_new() will never return an error.

§Arguments
  • path - A path that will be resolved according to AppPath’s resolution strategy. Accepts any type implementing AsRef<Path>.
§Returns
  • Ok(AppPath) - Successfully created AppPath with resolved path
  • Err(AppPathError) - Failed to determine executable location (extremely rare)
§Examples
§Library Error Handling
use app_path::{AppPath, AppPathError};

// Library function that returns Result instead of panicking
pub fn create_config_manager() -> Result<ConfigManager, AppPathError> {
    let config_path = AppPath::try_with("config.toml")?;
    Ok(ConfigManager::new(config_path))
}

pub struct ConfigManager {
    config_path: AppPath,
}

impl ConfigManager {
    fn new(config_path: AppPath) -> Self {
        Self { config_path }
    }
}
§Error Propagation Pattern
use app_path::{AppPath, AppPathError};

fn initialize_app() -> Result<(), Box<dyn std::error::Error>> {
    let config = AppPath::try_with("config.toml")?;
    let data = AppPath::try_with("data/app.db")?;
     
    // Initialize application with these paths
    println!("Config: {}", config.display());
    println!("Data: {}", data.display());
     
    Ok(())
}
§Errors

Returns AppPathError if the executable location cannot be determined:

These errors represent unrecoverable system failures that occur at application startup. After the first successful call, the application’s base directory is cached and this method will never return an error.

Source

pub fn try_with(path: impl AsRef<Path>) -> Result<Self, AppPathError>

Creates file paths relative to the application’s base directory (fallible).

Use this only for libraries or specialized applications requiring explicit error handling. Most applications should use Self::with() instead for simpler, cleaner code.

§When to Use

Use try_with() for:

  • Reusable libraries that shouldn’t panic
  • System tools with fallback strategies
  • Applications running in unusual environments

Use Self::with() for:

  • Desktop, web, server, CLI applications
  • When you want simple, clean code (recommended)
§Examples
use app_path::{AppPath, AppPathError};

// Library with graceful error handling
fn load_config() -> Result<String, AppPathError> {
    let config_path = AppPath::try_with("config.toml")?;
    // Load configuration...
    Ok("config loaded".to_string())
}

// Better: Use override API for environment variables
fn load_config_with_override() -> Result<String, AppPathError> {
    let config_path = AppPath::try_with_override(
        "config.toml",
        std::env::var("APP_CONFIG").ok()
    )?;
    // Load configuration...
    Ok("config loaded".to_string())
}

After the first successful call, the application’s base directory is cached and this method will never return an error.

Source

pub fn with(path: impl AsRef<Path>) -> Self

Creates file paths relative to the application’s base directory.

This is the primary method for creating paths relative to your application’s base directory. It provides clean, idiomatic code for the 99% of applications that don’t need explicit error handling.

AppPath automatically resolves relative paths based on your application’s base directory, making file access portable and predictable across different deployment scenarios.

§When to Use

Use with() for:

  • Desktop, web, server, CLI applications (recommended)
  • When you want simple, clean code
  • When application location issues should halt the application

Use Self::try_with() for:

  • Reusable libraries that shouldn’t panic
  • System tools with fallback strategies
  • Applications running in unusual environments
§Path Resolution
  • Relative paths: Resolved relative to application’s base directory
  • Absolute paths: Used as-is (not recommended - defeats portability)
  • Path separators: Automatically normalized for current platform
§Global Caching Behavior

The application’s base directory is determined once on first call and cached globally. All subsequent calls use the cached value for maximum performance.

§Panics

Panics only if the application’s base directory cannot be determined, which is extremely rare and typically indicates fundamental system issues (corrupted installation, permission problems). After the first successful call, this method never panics.

§Arguments
  • path - A path that will be resolved according to AppPath’s resolution strategy. Accepts any type implementing AsRef<Path> (strings, Path, PathBuf, etc.).
§Examples
§Basic Usage
use app_path::AppPath;

// Configuration file next to application
let config = AppPath::with("config.toml");

// Data directory relative to application
let data_dir = AppPath::with("data");

// Nested paths work naturally
let user_profile = AppPath::with("data/users/profile.json");
let log_file = AppPath::with("logs/app.log");
§Real Application Examples
use app_path::AppPath;
use std::fs;

// Load configuration with fallback to defaults
let config_path = AppPath::with("config.toml");
let config = if config_path.exists() {
    fs::read_to_string(&config_path)?
} else {
    "default_config = true".to_string() // Use defaults
};

// Set up application data directory
let data_dir = AppPath::with("data");
data_dir.create_dir()?; // Creates directory if needed

// Prepare for log file creation
let log_file = AppPath::with("logs/app.log");
log_file.create_parents()?; // Ensures logs/ directory exists
§Portable File Access
use app_path::AppPath;
use std::fs;

// These paths work regardless of where the application is installed:
// - C:\Program Files\MyApp\config.toml (Windows)
// - /usr/local/bin/config.toml (Linux)
// - /Applications/MyApp.app/Contents/MacOS/config.toml (macOS)
// - .\myapp\config.toml (development)

let settings = AppPath::with("settings.json");
let cache = AppPath::with("cache");
let templates = AppPath::with("templates/default.html");

// Use with standard library functions
if settings.exists() {
    let content = fs::read_to_string(&settings)?;
}
cache.create_dir()?; // Creates cache/ directory
Source

pub fn with_override( default: impl AsRef<Path>, override_option: Option<impl AsRef<Path>>, ) -> Self

Creates a path with override support (infallible).

This method provides a one-line solution for creating paths that can be overridden by external configuration. If an override is provided, it takes precedence over the default path. Otherwise, the default path is used with normal AppPath resolution.

This is the primary method for implementing configurable paths in applications. It combines the simplicity of AppPath::new() with the flexibility of external configuration overrides.

§Common Use Cases
  • Environment variable overrides: Allow users to customize file locations
  • Command-line argument overrides: CLI tools with configurable paths
§How It Works

If override is provided: Use the override path directly (can be relative or absolute) If override is None: Use the default path with normal AppPath resolution

§Examples
use app_path::AppPath;
use std::env;

// Environment variable override
let config = AppPath::with_override(
    "config.toml",
    env::var("APP_CONFIG").ok()
);

// CLI argument override
fn get_config(cli_override: Option<&str>) -> AppPath {
    AppPath::with_override("config.toml", cli_override)
}

// Configuration file override
struct Config {
    data_dir: Option<String>,
}

let config = load_config();
let data_dir = AppPath::with_override("data", config.data_dir.as_deref());
Source

pub fn with_override_fn<P: AsRef<Path>>( default: impl AsRef<Path>, override_fn: impl FnOnce() -> Option<P>, ) -> Self

Creates a path with dynamic override support.

Use this for complex override logic or lazy evaluation. The closure is called once to determine if an override should be applied.

§Examples
use app_path::AppPath;
use std::env;

// Multiple fallback sources
let config = AppPath::with_override_fn("config.toml", || {
    env::var("APP_CONFIG").ok()
        .or_else(|| env::var("CONFIG_FILE").ok())
        .or_else(|| {
            // Only check expensive operations if needed
            if env::var("USE_SYSTEM_CONFIG").is_ok() {
                Some("/etc/myapp/config.toml".to_string())
            } else {
                None
            }
        })
});

// Development mode override
let data_dir = AppPath::with_override_fn("data", || {
    if env::var("DEVELOPMENT").is_ok() {
        Some("dev_data".to_string())
    } else {
        None
    }
});
Source

pub fn try_with_override( default: impl AsRef<Path>, override_option: Option<impl AsRef<Path>>, ) -> Result<Self, AppPathError>

Creates a path with override support (fallible).

Fallible version of Self::with_override(). Most applications should use the infallible version instead for cleaner code.

§Examples
use app_path::{AppPath, AppPathError};
use std::env;

fn get_config() -> Result<AppPath, AppPathError> {
    AppPath::try_with_override("config.toml", env::var("CONFIG").ok())
}

cleaner, more idiomatic code.

§When to Use This Method
  • Reusable libraries that should handle errors gracefully
  • System-level tools that need to handle broken environments
  • Applications with custom fallback strategies for rare edge cases

See AppPath::try_new() for detailed guidance on when to use fallible APIs.

§Arguments
  • default - The default path to use if no override is provided
  • override_option - Optional override path that takes precedence if provided
§Returns
  • Ok(AppPath) - Successfully created AppPath with resolved path
  • Err(AppPathError) - Failed to determine executable location
§Examples
§Library with Error Handling
use app_path::{AppPath, AppPathError};
use std::env;

fn create_config_path() -> Result<AppPath, AppPathError> {
    let config_override = env::var("MYAPP_CONFIG").ok();
    AppPath::try_with_override("config.toml", config_override.as_deref())
}
§Error Propagation
use app_path::{AppPath, AppPathError};

fn setup_paths(config_override: Option<&str>) -> Result<(AppPath, AppPath), AppPathError> {
    let config = AppPath::try_with_override("config.toml", config_override)?;
    let data = AppPath::try_with_override("data", None::<&str>)?;
    Ok((config, data))
}
§Errors

Returns AppPathError if the executable location cannot be determined:

See AppPath::try_new() for detailed error conditions. After the first successful call to any AppPath method, this method will never return an error (uses cached result).

Source

pub fn try_with_override_fn<P: AsRef<Path>>( default: impl AsRef<Path>, override_fn: impl FnOnce() -> Option<P>, ) -> Result<Self, AppPathError>

Creates a path with dynamic override support (fallible).

This is the fallible version of AppPath::with_override_fn(). Use this method when you need explicit error handling combined with dynamic override logic.

Most applications should use AppPath::with_override_fn() instead for cleaner, more idiomatic code.

§When to Use This Method
  • Reusable libraries with complex override logic that should handle errors gracefully
  • System-level tools with dynamic configuration that need to handle broken environments
  • Applications with custom fallback strategies for rare edge cases

See AppPath::try_new() for detailed guidance on when to use fallible APIs.

§Arguments
  • default - The default path to use if the override function returns None
  • override_fn - A function that returns an optional override path
§Returns
  • Ok(AppPath) - Successfully created AppPath with resolved path
  • Err(AppPathError) - Failed to determine executable location
§Examples
§Library with Complex Override Logic
use app_path::{AppPath, AppPathError};
use std::env;

fn create_data_path() -> Result<AppPath, AppPathError> {
    AppPath::try_with_override_fn("data", || {
        // Complex override logic with multiple sources
        env::var("DATA_DIR").ok()
            .or_else(|| env::var("MYAPP_DATA_DIR").ok())
            .or_else(|| {
                if env::var("DEVELOPMENT").is_ok() {
                    Some("dev_data".to_string())
                } else {
                    None
                }
            })
    })
}
§Error Propagation with Dynamic Logic
use app_path::{AppPath, AppPathError};

fn setup_logging() -> Result<AppPath, AppPathError> {
    AppPath::try_with_override_fn("logs/app.log", || {
        // Dynamic override based on multiple conditions
        if std::env::var("SYSLOG").is_ok() {
            Some("/var/log/myapp.log".to_string())
        } else if std::env::var("LOG_TO_TEMP").is_ok() {
            Some(std::env::temp_dir().join("myapp.log").to_string_lossy().into_owned())
        } else {
            None
        }
    })
}
§Errors

Returns AppPathError if the executable location cannot be determined:

See AppPath::try_new() for detailed error conditions. After the first successful call to any AppPath method, this method will never return an error (uses cached result).

Source§

impl AppPath

Source

pub fn create_parents(&self) -> Result<(), AppPathError>

Creates parent directories needed for this file path.

This method creates all parent directories for a file path, making it ready for file creation. It does not create the file itself.

Use this when you know the path represents a file and you want to prepare the directory structure for writing the file.

§Examples
use app_path::AppPath;
use std::fs;

// Prepare directories for a log file relative to your app
let log_file = AppPath::with("logs/2024/app.log");
log_file.create_parents()?; // Creates logs/2024/ directories

// Parent directories exist, but file does not
let logs_dir = AppPath::with("logs");
let year_dir = AppPath::with("logs/2024");
assert!(logs_dir.exists());
assert!(year_dir.exists());
assert!(!log_file.exists()); // File not created, only parent dirs

// Now you can write the file
fs::write(&log_file, "Log entry")?;
assert!(log_file.exists());
§Complex Directory Structures
use app_path::AppPath;
use std::fs;

// Create parents for config file
let config_file = AppPath::with("config/database/settings.toml");
config_file.create_parents()?; // Creates config/database/ directories

// Create parents for data file  
let data_file = AppPath::with("data/users/profiles.db");
data_file.create_parents()?; // Creates data/users/ directories

// All parent directories exist
assert!(AppPath::with("config").exists());
assert!(AppPath::with("config/database").exists());
assert!(AppPath::with("data").exists());
assert!(AppPath::with("data/users").exists());
§Errors

Returns AppPathError::IoError if directory creation fails:

  • Insufficient permissions - Cannot create directories due to filesystem permissions
  • Disk space exhausted - Not enough space to create directory entries
  • Invalid path characters - Path contains characters invalid for the target filesystem
  • Network filesystem issues - Problems with remote/networked filesystems
  • Filesystem corruption - Underlying filesystem errors

The operation is not atomic - some parent directories may be created even if the operation ultimately fails.

Source

pub fn create_dir(&self) -> Result<(), AppPathError>

Creates this path as a directory, including all parent directories.

This method treats the path as a directory and creates it along with all necessary parent directories. The created directory will exist after this call succeeds.

Use this when you know the path represents a directory that should be created.

§Behavior
  • Creates the directory itself: Unlike create_parents(), this creates the full path as a directory
  • Creates all parents: Any missing parent directories are created automatically
  • Idempotent: Safe to call multiple times - won’t fail if directory already exists
  • Atomic-like: Either all directories are created or the operation fails
§Examples
§Basic Directory Creation
use app_path::AppPath;

// Create a cache directory relative to your app
let cache_dir = AppPath::with("cache");
cache_dir.create_dir()?; // Creates cache/ directory
assert!(cache_dir.exists());
assert!(cache_dir.is_dir());
§Nested Directory Structures
use app_path::AppPath;

// Create deeply nested directories
let deep_dir = AppPath::with("data/backups/daily");
deep_dir.create_dir()?; // Creates data/backups/daily/ directories
assert!(deep_dir.exists());
assert!(deep_dir.is_dir());

// All parent directories are also created
let backups_dir = AppPath::with("data/backups");
assert!(backups_dir.exists());
assert!(backups_dir.is_dir());
§Practical Application Setup
use app_path::AppPath;

// Set up application directory structure
let config_dir = AppPath::with("config");
let data_dir = AppPath::with("data");
let cache_dir = AppPath::with("cache");
let logs_dir = AppPath::with("logs");

// Create all directories
config_dir.create_dir()?;
data_dir.create_dir()?;
cache_dir.create_dir()?;
logs_dir.create_dir()?;

// Now create subdirectories
let daily_logs = logs_dir.join("daily");
daily_logs.create_dir()?;

// Verify structure
assert!(config_dir.is_dir());
assert!(data_dir.is_dir());
assert!(cache_dir.is_dir());
assert!(logs_dir.is_dir());
assert!(daily_logs.is_dir());
§Comparison with create_parents()
use app_path::AppPath;

let file_path = AppPath::with("logs/app.log");
let dir_path = AppPath::with("logs");

// For files: prepare parent directories
file_path.create_parents()?; // Creates logs/ directory
assert!(dir_path.exists()); // logs/ directory exists
assert!(!file_path.exists()); // app.log file does NOT exist

// For directories: create the directory itself  
dir_path.create_dir()?; // Creates logs/ directory (idempotent)
assert!(dir_path.exists()); // logs/ directory exists
assert!(dir_path.is_dir()); // and it's definitely a directory
§Errors

Returns AppPathError::IoError if directory creation fails:

  • Insufficient permissions - Cannot create directories due to filesystem permissions
  • Disk space exhausted - Not enough space to create directory entries
  • Invalid path characters - Path contains characters invalid for the target filesystem
  • Network filesystem issues - Problems with remote/networked filesystems
  • Path already exists as file - A file already exists at this path (not a directory)
  • Filesystem corruption - Underlying filesystem errors

The operation creates parent directories as needed, but is not atomic - some parent directories may be created even if the final directory creation fails.

Source§

impl AppPath

Source

pub fn join(&self, path: impl AsRef<Path>) -> Self

Joins additional path segments to create a new AppPath.

This creates a new AppPath by joining the current path with additional segments. The new path inherits the same resolution behavior as the original.

§Examples
use app_path::AppPath;

let data_dir = AppPath::with("data");
let users_db = data_dir.join("users.db");
let backups = data_dir.join("backups").join("daily");

// Chain operations for complex paths
let log_file = AppPath::with("logs")
    .join("2024")
    .join("app.log");
Source

pub fn parent(&self) -> Option<Self>

Returns the parent directory as an AppPath, if it exists.

Returns None if this path is a root directory or has no parent.

§Examples
use app_path::AppPath;

let config = AppPath::with("config/app.toml");
let config_dir = config.parent().unwrap();

let logs_dir = AppPath::with("logs");
let _app_dir = logs_dir.parent(); // Points to exe directory
Source

pub fn with_extension(&self, ext: &str) -> Self

Creates a new AppPath with the specified file extension.

If the path has an existing extension, it will be replaced. If no extension exists, the new extension will be added.

§Examples
use app_path::AppPath;

let config = AppPath::with("config");
let config_toml = config.with_extension("toml");
let config_json = config.with_extension("json");

let log_file = AppPath::with("app.log");
let backup_file = log_file.with_extension("bak");
Source

pub fn into_path_buf(self) -> PathBuf

Consumes the AppPath and returns the internal PathBuf.

This provides zero-cost extraction of the underlying PathBuf by moving it out of the wrapper. This is useful when you need owned access to the path for operations that consume PathBuf.

§Examples
use app_path::AppPath;
use std::path::PathBuf;

let app_path = AppPath::with("config.toml");
let path_buf: PathBuf = app_path.into_path_buf();

// Now you have a regular PathBuf for operations that need ownership
assert!(path_buf.is_absolute());
Source

pub fn into_inner(self) -> PathBuf

Consumes the AppPath and returns the internal PathBuf.

This is an alias for into_path_buf() following the standard Rust pattern for extracting wrapped values.

§Examples
use app_path::AppPath;
use std::path::PathBuf;

let app_path = AppPath::with("config.toml");
let path_buf: PathBuf = app_path.into_inner();

// Now you have a regular PathBuf for operations that need ownership
assert!(path_buf.is_absolute());
Source

pub fn to_bytes(&self) -> Vec<u8>

Returns the path as encoded bytes for low-level path operations.

This provides access to the platform-specific byte representation of the path. The returned bytes use platform-specific encoding and are only valid within the same Rust version and target platform.

Safety Note: These bytes should not be sent over networks, stored in files, or used across different platforms, as the encoding is implementation-specific.

Use cases include:

  • Platform-specific path parsing with precise byte-level control
  • Custom path validation that works with raw path bytes
  • Integration with platform APIs that expect encoded path bytes
§Examples
use app_path::AppPath;

let config = AppPath::with("config.toml");
let bytes = config.to_bytes();

// Platform-specific byte operations
assert!(!bytes.is_empty());
Source

pub fn into_bytes(self) -> Vec<u8>

Returns the path as owned encoded bytes.

This consumes the AppPath and returns owned bytes using the same platform-specific encoding as to_bytes(). The returned bytes are only valid within the same Rust version and target platform.

Safety Note: These bytes should not be sent over networks, stored in files, or used across different platforms, as the encoding is implementation-specific.

Use cases include:

  • Moving path data across ownership boundaries
  • Temporary storage of path bytes during processing
  • Platform-specific algorithms requiring owned byte data
§Examples
use app_path::AppPath;

let config = AppPath::with("config.toml");
let owned_bytes = config.into_bytes();

// Owned bytes can be moved and stored
assert!(!owned_bytes.is_empty());

Methods from Deref<Target = Path>§

1.0.0 · Source

pub fn as_os_str(&self) -> &OsStr

Yields the underlying OsStr slice.

§Examples
use std::path::Path;

let os_str = Path::new("foo.txt").as_os_str();
assert_eq!(os_str, std::ffi::OsStr::new("foo.txt"));
1.0.0 · Source

pub fn to_str(&self) -> Option<&str>

Yields a &str slice if the Path is valid unicode.

This conversion may entail doing a check for UTF-8 validity. Note that validation is performed because non-UTF-8 strings are perfectly valid for some OS.

§Examples
use std::path::Path;

let path = Path::new("foo.txt");
assert_eq!(path.to_str(), Some("foo.txt"));
1.0.0 · Source

pub fn to_string_lossy(&self) -> Cow<'_, str>

Converts a Path to a Cow<str>.

Any non-UTF-8 sequences are replaced with U+FFFD REPLACEMENT CHARACTER.

§Examples

Calling to_string_lossy on a Path with valid unicode:

use std::path::Path;

let path = Path::new("foo.txt");
assert_eq!(path.to_string_lossy(), "foo.txt");

Had path contained invalid unicode, the to_string_lossy call might have returned "fo�.txt".

1.0.0 · Source

pub fn to_path_buf(&self) -> PathBuf

Converts a Path to an owned PathBuf.

§Examples
use std::path::{Path, PathBuf};

let path_buf = Path::new("foo.txt").to_path_buf();
assert_eq!(path_buf, PathBuf::from("foo.txt"));
1.0.0 · Source

pub fn is_absolute(&self) -> bool

Returns true if the Path is absolute, i.e., if it is independent of the current directory.

  • On Unix, a path is absolute if it starts with the root, so is_absolute and has_root are equivalent.

  • On Windows, a path is absolute if it has a prefix and starts with the root: c:\windows is absolute, while c:temp and \temp are not.

§Examples
use std::path::Path;

assert!(!Path::new("foo.txt").is_absolute());
1.0.0 · Source

pub fn is_relative(&self) -> bool

Returns true if the Path is relative, i.e., not absolute.

See is_absolute’s documentation for more details.

§Examples
use std::path::Path;

assert!(Path::new("foo.txt").is_relative());
1.0.0 · Source

pub fn has_root(&self) -> bool

Returns true if the Path has a root.

  • On Unix, a path has a root if it begins with /.

  • On Windows, a path has a root if it:

    • has no prefix and begins with a separator, e.g., \windows
    • has a prefix followed by a separator, e.g., c:\windows but not c:windows
    • has any non-disk prefix, e.g., \\server\share
§Examples
use std::path::Path;

assert!(Path::new("/etc/passwd").has_root());
1.0.0 · Source

pub fn parent(&self) -> Option<&Path>

Returns the Path without its final component, if there is one.

This means it returns Some("") for relative paths with one component.

Returns None if the path terminates in a root or prefix, or if it’s the empty string.

§Examples
use std::path::Path;

let path = Path::new("/foo/bar");
let parent = path.parent().unwrap();
assert_eq!(parent, Path::new("/foo"));

let grand_parent = parent.parent().unwrap();
assert_eq!(grand_parent, Path::new("/"));
assert_eq!(grand_parent.parent(), None);

let relative_path = Path::new("foo/bar");
let parent = relative_path.parent();
assert_eq!(parent, Some(Path::new("foo")));
let grand_parent = parent.and_then(Path::parent);
assert_eq!(grand_parent, Some(Path::new("")));
let great_grand_parent = grand_parent.and_then(Path::parent);
assert_eq!(great_grand_parent, None);
1.28.0 · Source

pub fn ancestors(&self) -> Ancestors<'_>

Produces an iterator over Path and its ancestors.

The iterator will yield the Path that is returned if the parent method is used zero or more times. If the parent method returns None, the iterator will do likewise. The iterator will always yield at least one value, namely Some(&self). Next it will yield &self.parent(), &self.parent().and_then(Path::parent) and so on.

§Examples
use std::path::Path;

let mut ancestors = Path::new("/foo/bar").ancestors();
assert_eq!(ancestors.next(), Some(Path::new("/foo/bar")));
assert_eq!(ancestors.next(), Some(Path::new("/foo")));
assert_eq!(ancestors.next(), Some(Path::new("/")));
assert_eq!(ancestors.next(), None);

let mut ancestors = Path::new("../foo/bar").ancestors();
assert_eq!(ancestors.next(), Some(Path::new("../foo/bar")));
assert_eq!(ancestors.next(), Some(Path::new("../foo")));
assert_eq!(ancestors.next(), Some(Path::new("..")));
assert_eq!(ancestors.next(), Some(Path::new("")));
assert_eq!(ancestors.next(), None);
1.0.0 · Source

pub fn file_name(&self) -> Option<&OsStr>

Returns the final component of the Path, if there is one.

If the path is a normal file, this is the file name. If it’s the path of a directory, this is the directory name.

Returns None if the path terminates in ...

§Examples
use std::path::Path;
use std::ffi::OsStr;

assert_eq!(Some(OsStr::new("bin")), Path::new("/usr/bin/").file_name());
assert_eq!(Some(OsStr::new("foo.txt")), Path::new("tmp/foo.txt").file_name());
assert_eq!(Some(OsStr::new("foo.txt")), Path::new("foo.txt/.").file_name());
assert_eq!(Some(OsStr::new("foo.txt")), Path::new("foo.txt/.//").file_name());
assert_eq!(None, Path::new("foo.txt/..").file_name());
assert_eq!(None, Path::new("/").file_name());
1.7.0 · Source

pub fn strip_prefix<P>(&self, base: P) -> Result<&Path, StripPrefixError>
where P: AsRef<Path>,

Returns a path that, when joined onto base, yields self.

§Errors

If base is not a prefix of self (i.e., starts_with returns false), returns Err.

§Examples
use std::path::{Path, PathBuf};

let path = Path::new("/test/haha/foo.txt");

assert_eq!(path.strip_prefix("/"), Ok(Path::new("test/haha/foo.txt")));
assert_eq!(path.strip_prefix("/test"), Ok(Path::new("haha/foo.txt")));
assert_eq!(path.strip_prefix("/test/"), Ok(Path::new("haha/foo.txt")));
assert_eq!(path.strip_prefix("/test/haha/foo.txt"), Ok(Path::new("")));
assert_eq!(path.strip_prefix("/test/haha/foo.txt/"), Ok(Path::new("")));

assert!(path.strip_prefix("test").is_err());
assert!(path.strip_prefix("/te").is_err());
assert!(path.strip_prefix("/haha").is_err());

let prefix = PathBuf::from("/test/");
assert_eq!(path.strip_prefix(prefix), Ok(Path::new("haha/foo.txt")));
1.0.0 · Source

pub fn starts_with<P>(&self, base: P) -> bool
where P: AsRef<Path>,

Determines whether base is a prefix of self.

Only considers whole path components to match.

§Examples
use std::path::Path;

let path = Path::new("/etc/passwd");

assert!(path.starts_with("/etc"));
assert!(path.starts_with("/etc/"));
assert!(path.starts_with("/etc/passwd"));
assert!(path.starts_with("/etc/passwd/")); // extra slash is okay
assert!(path.starts_with("/etc/passwd///")); // multiple extra slashes are okay

assert!(!path.starts_with("/e"));
assert!(!path.starts_with("/etc/passwd.txt"));

assert!(!Path::new("/etc/foo.rs").starts_with("/etc/foo"));
1.0.0 · Source

pub fn ends_with<P>(&self, child: P) -> bool
where P: AsRef<Path>,

Determines whether child is a suffix of self.

Only considers whole path components to match.

§Examples
use std::path::Path;

let path = Path::new("/etc/resolv.conf");

assert!(path.ends_with("resolv.conf"));
assert!(path.ends_with("etc/resolv.conf"));
assert!(path.ends_with("/etc/resolv.conf"));

assert!(!path.ends_with("/resolv.conf"));
assert!(!path.ends_with("conf")); // use .extension() instead
1.0.0 · Source

pub fn file_stem(&self) -> Option<&OsStr>

Extracts the stem (non-extension) portion of self.file_name.

The stem is:

  • None, if there is no file name;
  • The entire file name if there is no embedded .;
  • The entire file name if the file name begins with . and has no other .s within;
  • Otherwise, the portion of the file name before the final .
§Examples
use std::path::Path;

assert_eq!("foo", Path::new("foo.rs").file_stem().unwrap());
assert_eq!("foo.tar", Path::new("foo.tar.gz").file_stem().unwrap());
§See Also

This method is similar to Path::file_prefix, which extracts the portion of the file name before the first .

Source

pub fn file_prefix(&self) -> Option<&OsStr>

🔬This is a nightly-only experimental API. (path_file_prefix)

Extracts the prefix of self.file_name.

The prefix is:

  • None, if there is no file name;
  • The entire file name if there is no embedded .;
  • The portion of the file name before the first non-beginning .;
  • The entire file name if the file name begins with . and has no other .s within;
  • The portion of the file name before the second . if the file name begins with .
§Examples
use std::path::Path;

assert_eq!("foo", Path::new("foo.rs").file_prefix().unwrap());
assert_eq!("foo", Path::new("foo.tar.gz").file_prefix().unwrap());
§See Also

This method is similar to Path::file_stem, which extracts the portion of the file name before the last .

1.0.0 · Source

pub fn extension(&self) -> Option<&OsStr>

Extracts the extension (without the leading dot) of self.file_name, if possible.

The extension is:

  • None, if there is no file name;
  • None, if there is no embedded .;
  • None, if the file name begins with . and has no other .s within;
  • Otherwise, the portion of the file name after the final .
§Examples
use std::path::Path;

assert_eq!("rs", Path::new("foo.rs").extension().unwrap());
assert_eq!("gz", Path::new("foo.tar.gz").extension().unwrap());
1.0.0 · Source

pub fn join<P>(&self, path: P) -> PathBuf
where P: AsRef<Path>,

Creates an owned PathBuf with path adjoined to self.

If path is absolute, it replaces the current path.

See PathBuf::push for more details on what it means to adjoin a path.

§Examples
use std::path::{Path, PathBuf};

assert_eq!(Path::new("/etc").join("passwd"), PathBuf::from("/etc/passwd"));
assert_eq!(Path::new("/etc").join("/bin/sh"), PathBuf::from("/bin/sh"));
1.0.0 · Source

pub fn with_file_name<S>(&self, file_name: S) -> PathBuf
where S: AsRef<OsStr>,

Creates an owned PathBuf like self but with the given file name.

See PathBuf::set_file_name for more details.

§Examples
use std::path::{Path, PathBuf};

let path = Path::new("/tmp/foo.png");
assert_eq!(path.with_file_name("bar"), PathBuf::from("/tmp/bar"));
assert_eq!(path.with_file_name("bar.txt"), PathBuf::from("/tmp/bar.txt"));

let path = Path::new("/tmp");
assert_eq!(path.with_file_name("var"), PathBuf::from("/var"));
1.0.0 · Source

pub fn with_extension<S>(&self, extension: S) -> PathBuf
where S: AsRef<OsStr>,

Creates an owned PathBuf like self but with the given extension.

See PathBuf::set_extension for more details.

§Examples
use std::path::Path;

let path = Path::new("foo.rs");
assert_eq!(path.with_extension("txt"), Path::new("foo.txt"));
assert_eq!(path.with_extension(""), Path::new("foo"));

Handling multiple extensions:

use std::path::Path;

let path = Path::new("foo.tar.gz");
assert_eq!(path.with_extension("xz"), Path::new("foo.tar.xz"));
assert_eq!(path.with_extension("").with_extension("txt"), Path::new("foo.txt"));

Adding an extension where one did not exist:

use std::path::Path;

let path = Path::new("foo");
assert_eq!(path.with_extension("rs"), Path::new("foo.rs"));
Source

pub fn with_added_extension<S>(&self, extension: S) -> PathBuf
where S: AsRef<OsStr>,

🔬This is a nightly-only experimental API. (path_add_extension)

Creates an owned PathBuf like self but with the extension added.

See PathBuf::add_extension for more details.

§Examples
#![feature(path_add_extension)]

use std::path::{Path, PathBuf};

let path = Path::new("foo.rs");
assert_eq!(path.with_added_extension("txt"), PathBuf::from("foo.rs.txt"));

let path = Path::new("foo.tar.gz");
assert_eq!(path.with_added_extension(""), PathBuf::from("foo.tar.gz"));
assert_eq!(path.with_added_extension("xz"), PathBuf::from("foo.tar.gz.xz"));
assert_eq!(path.with_added_extension("").with_added_extension("txt"), PathBuf::from("foo.tar.gz.txt"));
1.0.0 · Source

pub fn components(&self) -> Components<'_>

Produces an iterator over the Components of the path.

When parsing the path, there is a small amount of normalization:

  • Repeated separators are ignored, so a/b and a//b both have a and b as components.

  • Occurrences of . are normalized away, except if they are at the beginning of the path. For example, a/./b, a/b/, a/b/. and a/b all have a and b as components, but ./a/b starts with an additional CurDir component.

  • A trailing slash is normalized away, /a/b and /a/b/ are equivalent.

Note that no other normalization takes place; in particular, a/c and a/b/../c are distinct, to account for the possibility that b is a symbolic link (so its parent isn’t a).

§Examples
use std::path::{Path, Component};
use std::ffi::OsStr;

let mut components = Path::new("/tmp/foo.txt").components();

assert_eq!(components.next(), Some(Component::RootDir));
assert_eq!(components.next(), Some(Component::Normal(OsStr::new("tmp"))));
assert_eq!(components.next(), Some(Component::Normal(OsStr::new("foo.txt"))));
assert_eq!(components.next(), None)
1.0.0 · Source

pub fn iter(&self) -> Iter<'_>

Produces an iterator over the path’s components viewed as OsStr slices.

For more information about the particulars of how the path is separated into components, see components.

§Examples
use std::path::{self, Path};
use std::ffi::OsStr;

let mut it = Path::new("/tmp/foo.txt").iter();
assert_eq!(it.next(), Some(OsStr::new(&path::MAIN_SEPARATOR.to_string())));
assert_eq!(it.next(), Some(OsStr::new("tmp")));
assert_eq!(it.next(), Some(OsStr::new("foo.txt")));
assert_eq!(it.next(), None)
1.0.0 · Source

pub fn display(&self) -> Display<'_>

Returns an object that implements Display for safely printing paths that may contain non-Unicode data. This may perform lossy conversion, depending on the platform. If you would like an implementation which escapes the path please use Debug instead.

§Examples
use std::path::Path;

let path = Path::new("/tmp/foo.rs");

println!("{}", path.display());
1.5.0 · Source

pub fn metadata(&self) -> Result<Metadata, Error>

Queries the file system to get information about a file, directory, etc.

This function will traverse symbolic links to query information about the destination file.

This is an alias to fs::metadata.

§Examples
use std::path::Path;

let path = Path::new("/Minas/tirith");
let metadata = path.metadata().expect("metadata call failed");
println!("{:?}", metadata.file_type());

Queries the metadata about a file without following symlinks.

This is an alias to fs::symlink_metadata.

§Examples
use std::path::Path;

let path = Path::new("/Minas/tirith");
let metadata = path.symlink_metadata().expect("symlink_metadata call failed");
println!("{:?}", metadata.file_type());
1.5.0 · Source

pub fn canonicalize(&self) -> Result<PathBuf, Error>

Returns the canonical, absolute form of the path with all intermediate components normalized and symbolic links resolved.

This is an alias to fs::canonicalize.

§Examples
use std::path::{Path, PathBuf};

let path = Path::new("/foo/test/../test/bar.rs");
assert_eq!(path.canonicalize().unwrap(), PathBuf::from("/foo/test/bar.rs"));
Source

pub fn normalize_lexically(&self) -> Result<PathBuf, NormalizeError>

🔬This is a nightly-only experimental API. (normalize_lexically)

Normalize a path, including .. without traversing the filesystem.

Returns an error if normalization would leave leading .. components.

This function always resolves .. to the “lexical” parent. That is “a/b/../c” will always resolve to a/c which can change the meaning of the path. In particular, a/c and a/b/../c are distinct on many systems because b may be a symbolic link, so its parent isn’t a.

path::absolute is an alternative that preserves ... Or Path::canonicalize can be used to resolve any .. by querying the filesystem.

Reads a symbolic link, returning the file that the link points to.

This is an alias to fs::read_link.

§Examples
use std::path::Path;

let path = Path::new("/laputa/sky_castle.rs");
let path_link = path.read_link().expect("read_link call failed");
1.5.0 · Source

pub fn read_dir(&self) -> Result<ReadDir, Error>

Returns an iterator over the entries within a directory.

The iterator will yield instances of io::Result<fs::DirEntry>. New errors may be encountered after an iterator is initially constructed.

This is an alias to fs::read_dir.

§Examples
use std::path::Path;

let path = Path::new("/laputa");
for entry in path.read_dir().expect("read_dir call failed") {
    if let Ok(entry) = entry {
        println!("{:?}", entry.path());
    }
}
1.5.0 · Source

pub fn exists(&self) -> bool

Returns true if the path points at an existing entity.

Warning: this method may be error-prone, consider using try_exists() instead! It also has a risk of introducing time-of-check to time-of-use (TOCTOU) bugs.

This function will traverse symbolic links to query information about the destination file.

If you cannot access the metadata of the file, e.g. because of a permission error or broken symbolic links, this will return false.

§Examples
use std::path::Path;
assert!(!Path::new("does_not_exist.txt").exists());
§See Also

This is a convenience function that coerces errors to false. If you want to check errors, call Path::try_exists.

1.63.0 · Source

pub fn try_exists(&self) -> Result<bool, Error>

Returns Ok(true) if the path points at an existing entity.

This function will traverse symbolic links to query information about the destination file. In case of broken symbolic links this will return Ok(false).

Path::exists() only checks whether or not a path was both found and readable. By contrast, try_exists will return Ok(true) or Ok(false), respectively, if the path was verified to exist or not exist. If its existence can neither be confirmed nor denied, it will propagate an Err(_) instead. This can be the case if e.g. listing permission is denied on one of the parent directories.

Note that while this avoids some pitfalls of the exists() method, it still can not prevent time-of-check to time-of-use (TOCTOU) bugs. You should only use it in scenarios where those bugs are not an issue.

This is an alias for std::fs::exists.

§Examples
use std::path::Path;
assert!(!Path::new("does_not_exist.txt").try_exists().expect("Can't check existence of file does_not_exist.txt"));
assert!(Path::new("/root/secret_file.txt").try_exists().is_err());
1.5.0 · Source

pub fn is_file(&self) -> bool

Returns true if the path exists on disk and is pointing at a regular file.

This function will traverse symbolic links to query information about the destination file.

If you cannot access the metadata of the file, e.g. because of a permission error or broken symbolic links, this will return false.

§Examples
use std::path::Path;
assert_eq!(Path::new("./is_a_directory/").is_file(), false);
assert_eq!(Path::new("a_file.txt").is_file(), true);
§See Also

This is a convenience function that coerces errors to false. If you want to check errors, call fs::metadata and handle its Result. Then call fs::Metadata::is_file if it was Ok.

When the goal is simply to read from (or write to) the source, the most reliable way to test the source can be read (or written to) is to open it. Only using is_file can break workflows like diff <( prog_a ) on a Unix-like system for example. See fs::File::open or fs::OpenOptions::open for more information.

1.5.0 · Source

pub fn is_dir(&self) -> bool

Returns true if the path exists on disk and is pointing at a directory.

This function will traverse symbolic links to query information about the destination file.

If you cannot access the metadata of the file, e.g. because of a permission error or broken symbolic links, this will return false.

§Examples
use std::path::Path;
assert_eq!(Path::new("./is_a_directory/").is_dir(), true);
assert_eq!(Path::new("a_file.txt").is_dir(), false);
§See Also

This is a convenience function that coerces errors to false. If you want to check errors, call fs::metadata and handle its Result. Then call fs::Metadata::is_dir if it was Ok.

Returns true if the path exists on disk and is pointing at a symbolic link.

This function will not traverse symbolic links. In case of a broken symbolic link this will also return true.

If you cannot access the directory containing the file, e.g., because of a permission error, this will return false.

§Examples
use std::path::Path;
use std::os::unix::fs::symlink;

let link_path = Path::new("link");
symlink("/origin_does_not_exist/", link_path).unwrap();
assert_eq!(link_path.is_symlink(), true);
assert_eq!(link_path.exists(), false);
§See Also

This is a convenience function that coerces errors to false. If you want to check errors, call fs::symlink_metadata and handle its Result. Then call fs::Metadata::is_symlink if it was Ok.

Trait Implementations§

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impl AsRef<OsStr> for AppPath

Source§

fn as_ref(&self) -> &OsStr

Converts AppPath to &OsStr for FFI operations.

This is useful when interfacing with operating system APIs that require OsStr.

§Examples
use app_path::AppPath;
use std::ffi::OsStr;

let config = AppPath::with("config.toml");
let os_str: &OsStr = config.as_ref();
Source§

impl AsRef<Path> for AppPath

Source§

fn as_ref(&self) -> &Path

Converts this type into a shared reference of the (usually inferred) input type.
Source§

impl Borrow<Path> for AppPath

Source§

fn borrow(&self) -> &Path

Allows AppPath to be borrowed as a Path.

This enables AppPath to be used seamlessly in collections that are keyed by Path, and allows for efficient lookups using &Path values.

§Examples
use app_path::AppPath;
use std::collections::HashMap;
use std::path::Path;

let mut path_map = HashMap::new();
let app_path = AppPath::with("config.toml");
path_map.insert(app_path, "config data");

// Can look up using a &Path
let lookup_path = Path::new("relative/to/exe/config.toml");
// Note: This would only work if the paths actually match
Source§

impl Clone for AppPath

Source§

fn clone(&self) -> AppPath

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for AppPath

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for AppPath

Default implementation returns the executable’s directory.

This provides a natural default for AppPath - the directory where the executable is located.

§Examples

use app_path::AppPath;
use std::path::Path;

let exe_dir = AppPath::default();
let explicit = AppPath::new();
assert_eq!(exe_dir.as_ref() as &Path, explicit.as_ref() as &Path);
Source§

fn default() -> Self

Returns the “default value” for a type. Read more
Source§

impl Deref for AppPath

Source§

fn deref(&self) -> &Self::Target

Provides direct access to the underlying Path through deref coercion.

This allows AppPath to be used directly with any API that expects a &Path, making it a zero-cost abstraction in many contexts. All Path methods become directly available on AppPath instances.

§Examples
use app_path::AppPath;

let app_path = AppPath::with("config.toml");

// Direct access to Path methods through deref
assert_eq!(app_path.extension(), Some("toml".as_ref()));
assert_eq!(app_path.file_name(), Some("config.toml".as_ref()));
assert!(app_path.is_absolute());

// Works with functions expecting &Path
fn process_path(path: &std::path::Path) {
    println!("Processing: {}", path.display());
}
process_path(&app_path); // Automatic deref coercion

// For explicit &Path reference when needed
let path_ref: &std::path::Path = &app_path;        // Via deref
let path_ref2: &std::path::Path = app_path.as_ref(); // Via AsRef
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type Target = Path

The resulting type after dereferencing.
Source§

impl Display for AppPath

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl From<&Path> for AppPath

Source§

fn from(path: &Path) -> Self

Converts to this type from the input type.
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impl From<&PathBuf> for AppPath

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fn from(path: &PathBuf) -> Self

Converts to this type from the input type.
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impl From<&String> for AppPath

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fn from(path: &String) -> Self

Converts to this type from the input type.
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impl From<&str> for AppPath

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fn from(path: &str) -> Self

Converts to this type from the input type.
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impl From<AppPath> for OsString

Source§

fn from(app_path: AppPath) -> Self

Converts AppPath to OsString for owned FFI operations.

§Examples
use app_path::AppPath;
use std::ffi::OsString;

let config = AppPath::with("config.toml");
let os_string: OsString = config.into();
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impl From<AppPath> for PathBuf

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fn from(app_path: AppPath) -> Self

Converts AppPath to PathBuf for owned path operations.

This moves the internal PathBuf out of the AppPath, providing efficient conversion without cloning.

§Examples
use app_path::AppPath;
use std::path::PathBuf;

let config = AppPath::with("config.toml");
let path_buf: PathBuf = config.into();
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impl From<PathBuf> for AppPath

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fn from(path: PathBuf) -> Self

Converts to this type from the input type.
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impl From<String> for AppPath

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fn from(path: String) -> Self

Converts to this type from the input type.
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impl Hash for AppPath

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fn hash<H: Hasher>(&self, state: &mut H)

Computes a hash for the AppPath based on its resolved path.

This enables AppPath to be used as keys in hash-based collections like HashMap and HashSet. The hash is computed from the full resolved path, ensuring consistent behavior.

§Examples
use app_path::AppPath;
use std::collections::HashMap;

let mut config_map = HashMap::new();
let config_path = AppPath::with("config.toml");
config_map.insert(config_path, "Configuration file");
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for AppPath

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fn cmp(&self, other: &Self) -> Ordering

Compares two AppPath instances lexicographically based on their resolved paths.

This provides a total ordering that enables AppPath to be used in sorted collections like BTreeMap and BTreeSet.

§Examples
use app_path::AppPath;
use std::collections::BTreeSet;

let mut paths = BTreeSet::new();
paths.insert(AppPath::with("config.toml"));
paths.insert(AppPath::with("data.db"));
paths.insert(AppPath::with("app.log"));

// Paths are automatically sorted lexicographically
let sorted: Vec<_> = paths.into_iter().collect();
1.21.0 · Source§

fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
1.21.0 · Source§

fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
1.50.0 · Source§

fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl PartialEq for AppPath

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fn eq(&self, other: &Self) -> bool

Compares two AppPath instances for equality based on their resolved paths.

Two AppPath instances are considered equal if their full resolved paths are identical, regardless of how they were constructed.

§Examples
use app_path::AppPath;

let path1 = AppPath::with("config.toml");
let path2 = AppPath::with("config.toml");
let path3 = AppPath::with("other.toml");

assert_eq!(path1, path2);
assert_ne!(path1, path3);
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for AppPath

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fn partial_cmp(&self, other: &Self) -> Option<Ordering>

Compares two AppPath instances lexicographically based on their resolved paths.

The comparison is performed on the full resolved paths, providing consistent ordering for sorting and collection operations.

§Examples
use app_path::AppPath;

let path1 = AppPath::with("a.txt");
let path2 = AppPath::with("b.txt");

assert!(path1 < path2);
1.0.0 · Source§

fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
1.0.0 · Source§

fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Eq for AppPath

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<P, T> Receiver for P
where P: Deref<Target = T> + ?Sized, T: ?Sized,

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type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
The target type on which the method may be called.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.