pub enum StateChange {
Assign {
values: Map<String, Value>,
},
Append {
values: Vec<(String, Value)>,
},
Extend {
values: Vec<(String, Vec<Value>)>,
},
Increment {
values: Vec<(String, Value)>,
},
Remove {
keys: Vec<String>,
},
Wipe {
keep: Vec<String>,
},
Merge {
state: WorkflowState,
},
Subset {
keys: Vec<String>,
},
}Expand description
A resolved immutable state operation; expressions remain private syntax.
Each payload is one atomic operation with at most 4,096 entries. Repeated Append/Extend/Increment keys apply in order; any later failure discards the whole candidate. Merge and Subset use full-state validation rather than primitive transition callbacks. Results never mutate the original state.
Variants§
Assign
Replaces values atomically in payload order, preserving existing positions.
Append
Appends one item per entry, creating arrays for missing keys.
Fields
Extend
Extends arrays atomically without recursively flattening their items.
Fields
Increment
Adds signed integer deltas to integer values, or zero for missing keys.
Fields
Remove
Removes keys atomically, preserving the order of other keys.
Wipe
Keeps keys in their existing order; typing observes resolved Remove keys.
Merge
Replaces overlapping values and appends new keys in incoming order.
Fields
state: WorkflowStateValues to merge into the current state.
Subset
Selects present keys in the requested order.
Auto Trait Implementations§
impl Freeze for StateChange
impl RefUnwindSafe for StateChange
impl Send for StateChange
impl Sync for StateChange
impl Unpin for StateChange
impl UnsafeUnpin for StateChange
impl UnwindSafe for StateChange
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