Struct apollo_hyper_libretro_sys::GameGeometry
source · #[repr(C)]pub struct GameGeometry {
pub base_width: c_uint,
pub base_height: c_uint,
pub max_width: c_uint,
pub max_height: c_uint,
pub aspect_ratio: f32,
}Fields§
§base_width: c_uint§base_height: c_uint§max_width: c_uint§max_height: c_uint§aspect_ratio: f32Trait Implementations§
source§impl Clone for GameGeometry
impl Clone for GameGeometry
source§fn clone(&self) -> GameGeometry
fn clone(&self) -> GameGeometry
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more