pub trait ToolHook: Send + Sync {
// Required method
fn before_tool_use<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
tool_name: &'life1 str,
arguments: &'life2 str,
) -> Pin<Box<dyn Future<Output = HookDecision> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait;
// Provided method
fn after_tool_result<'life0, 'life1, 'life2, 'life3, 'async_trait>(
&'life0 self,
_tool_name: &'life1 str,
_arguments: &'life2 str,
_result: &'life3 ToolResult,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait { ... }
}Expand description
Hook that runs before and after every tool execution.
Required Methods§
Sourcefn before_tool_use<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
tool_name: &'life1 str,
arguments: &'life2 str,
) -> Pin<Box<dyn Future<Output = HookDecision> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn before_tool_use<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
tool_name: &'life1 str,
arguments: &'life2 str,
) -> Pin<Box<dyn Future<Output = HookDecision> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Called before the tool executes. Return Block to skip execution.
Provided Methods§
Sourcefn after_tool_result<'life0, 'life1, 'life2, 'life3, 'async_trait>(
&'life0 self,
_tool_name: &'life1 str,
_arguments: &'life2 str,
_result: &'life3 ToolResult,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait,
fn after_tool_result<'life0, 'life1, 'life2, 'life3, 'async_trait>(
&'life0 self,
_tool_name: &'life1 str,
_arguments: &'life2 str,
_result: &'life3 ToolResult,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait,
Called after the tool completes (whether success or error).
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".