pub struct StateProgramViewContext<P: StateProgram> {
pub callback: Callback<P::T>,
pub redraw: Callback<()>,
pub client_id: u32,
pub offset: Duration,
}Fields§
§callback: Callback<P::T>§redraw: Callback<()>§client_id: u32§offset: DurationImplementations§
Source§impl<P: StateProgram> StateProgramViewContext<P>
impl<P: StateProgram> StateProgramViewContext<P>
Auto Trait Implementations§
impl<P> Freeze for StateProgramViewContext<P>
impl<P> !RefUnwindSafe for StateProgramViewContext<P>
impl<P> !Send for StateProgramViewContext<P>
impl<P> !Sync for StateProgramViewContext<P>
impl<P> Unpin for StateProgramViewContext<P>
impl<P> !UnwindSafe for StateProgramViewContext<P>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoPropValue<Option<T>> for T
impl<T> IntoPropValue<Option<T>> for T
Source§fn into_prop_value(self) -> Option<T>
fn into_prop_value(self) -> Option<T>
Convert
self to a value of a Properties struct.Source§impl<T> IntoPropValue<T> for T
impl<T> IntoPropValue<T> for T
Source§fn into_prop_value(self) -> T
fn into_prop_value(self) -> T
Convert
self to a value of a Properties struct.