Entities

Struct Entities 

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pub struct Entities { /* private fields */ }
Expand description

Creates, destroys and recycles entities.

The most common reason to interact with Entities is to create or destroy an Entity.

let mut world = World::default();
let entities = world.get_entities_mut();
let ent = entities.create();
entities.destroy(ent);

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impl Entities

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pub fn alive_iter(&self) -> impl Iterator<Item = Entity> + '_

Return an iterator over all alive entities.

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pub fn alive_len(&self) -> usize

Returns the number of entities that are currently alive.

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pub fn create_many(&mut self, how_many: usize) -> Vec<usize>

Create many entities at once, returning a list of their ids.

An Entity can be made from its usize id using Entities::hydrate.

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pub fn create(&mut self) -> Entity

Create one entity and return it.

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pub fn destroy(&self, entity: Entity)

Lazily destroy an entity, removing its components and recycling it at the end of this tick.

§NOTE:

Destroyed entities will have their components removed automatically during upkeep, which happens each World::tick_lazy.

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pub fn destroy_all(&mut self)

Destroys all entities.

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pub fn deleted_iter(&self) -> impl Iterator<Item = Entry<()>> + '_

Produce an iterator of deleted entities as entries.

This iterator should be filtered at the callsite for the latest changed entries since a stored iteration timestamp.

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pub fn deleted_iter_of<T: 'static>( &self, ) -> impl Iterator<Item = Entry<()>> + '_

Produce an iterator of deleted entities that had a component of the given type, as entries.

This iterator should be filtered at the callsite for the latest changed entries since a stored iteration timestamp.

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pub fn hydrate(&self, entity_id: usize) -> Option<Entity>

Hydrate an Entity from an id.

Returns None the entity with the given id does not exist, or has been destroyed.

Trait Implementations§

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impl Default for Entities

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fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> SatisfyTraits<dyn None> for T

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impl<T> SatisfyTraits<dyn Send> for T
where T: Send,

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impl<T> SatisfyTraits<dyn Send + Sync> for T
where T: Send + Sync,

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impl<T> SatisfyTraits<dyn Sync> for T
where T: Sync,