pub struct Entry<T> { /* private fields */ }
Expand description

A component value along with its entity’s id and change tracking information.

An entry is returned from component queries. It is a wrapper around a component that provides extra information about the last time the component was modified.

Entry implements Deref and DerefMut, but you can also obtain a reference to the component value through Entry::value or Entry::value_mut.

let mut world = World::default();
let e = world.entity_with_bundle((123, "123", 123.0));
let mut query = world.query::<(&mut i32, &f64)>();
let (entry_i32, entry_f64): (&mut Entry<i32>, &Entry<f64>) = query.find_one(e.id()).unwrap();
**entry_i32 = 321;
assert_eq!(321 - 123, **entry_i32 - **entry_f64 as i32);
// both components were added (and one component modified) this iteration
assert_eq!(entry_i32.last_changed(), entry_f64.last_changed());

Implementations

Get the identifier of the entity this component is associated with.

Get a reference to the component value.

Get a mutable reference to the component value.

This updates the last time this copmonent was changed.

Determine if the component has changed since the given iteration timestamp.

This includes being added or being modified.

Determine if the component has been added since the given iteration timestamp.

Determine if the component has been modified since the given iteration timestamp, but has not been added.

Return the last time this component was changed.

Trait Implementations

Converts this type into a shared reference of the (usually inferred) input type.
Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
The resulting type after dereferencing.
Dereferences the value.
Mutably dereferences the value.
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The alignment of pointer.
The type for initializers.
Initializes a with the given initializer. Read more
Dereferences the given pointer. Read more
Mutably dereferences the given pointer. Read more
Drops the object pointed to by the given pointer. Read more
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.