Struct aopt_help::cmd::AddStore2Block
source · pub struct AddStore2Block<'a, 'b> { /* private fields */ }
Implementations§
source§impl<'a, 'b> AddStore2Block<'a, 'b>
impl<'a, 'b> AddStore2Block<'a, 'b>
sourcepub fn new<S: Into<Cow<'a, str>>>(
block: &'b mut Block<'a, Cow<'a, str>>,
stores: &'b mut Vec<Store<'a>>,
name: S
) -> Self
pub fn new<S: Into<Cow<'a, str>>>(
block: &'b mut Block<'a, Cow<'a, str>>,
stores: &'b mut Vec<Store<'a>>,
name: S
) -> Self
Examples found in repository?
src/cmd.rs (line 170)
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pub fn new_store<S: Into<Cow<'a, str>>>(
&mut self,
block: S,
name: S,
) -> Result<AddStore2Block<'a, '_>, Error> {
let name = name.into();
if self.find_store(name.clone()).is_some() {
Err(Error::DuplicatedStoreName(name.to_string()))
} else {
let block = block.into();
let block = self
.blocks
.iter_mut()
.find(|v| v.name() == block)
.ok_or_else(|| Error::InvalidBlockName(block.to_string()))?;
let stores = &mut self.stores;
Ok(AddStore2Block::new(block, stores, name))
}
}
pub fn new_block<S: Into<Cow<'a, str>>>(&mut self, name: S) -> Result<BlockMut<'a, '_>, Error> {
let name = name.into();
if self.find_block(name.clone()).is_some() {
Err(Error::DuplicatedBlockName(name.to_string()))
} else {
Ok(BlockMut::new(self, name))
}
}
}
impl<'a> Deref for Command<'a> {
type Target = Vec<Store<'a>>;
fn deref(&self) -> &Self::Target {
&self.stores
}
}
impl<'a> DerefMut for Command<'a> {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.stores
}
}
impl<'b> HelpDisplay for Command<'b> {
fn gen_help<'a, P>(&self, policy: &P) -> Option<Cow<'a, str>>
where
Self: 'a,
P: HelpPolicy<'a, Self>,
{
policy.format(self)
}
}
pub struct AddStore2Block<'a, 'b> {
store: Store<'a>,
block: &'b mut Block<'a, Cow<'a, str>>,
stores: &'b mut Vec<Store<'a>>,
added: bool,
}
impl<'a, 'b> AddStore2Block<'a, 'b> {
pub fn new<S: Into<Cow<'a, str>>>(
block: &'b mut Block<'a, Cow<'a, str>>,
stores: &'b mut Vec<Store<'a>>,
name: S,
) -> Self {
let mut store = Store::default();
store.set_optional(true);
store.set_name(name);
Self {
block,
store,
stores,
added: false,
}
}
pub fn set_optional(&mut self, optional: bool) -> &mut Self {
self.store.set_optional(optional);
self
}
pub fn set_position(&mut self, position: bool) -> &mut Self {
self.store.set_position(position);
self
}
pub fn set_hint<S: Into<Cow<'a, str>>>(&mut self, hint: S) -> &mut Self {
self.store.set_hint(hint);
self
}
pub fn set_help<S: Into<Cow<'a, str>>>(&mut self, help: S) -> &mut Self {
self.store.set_help(help);
self
}
pub fn set_name<S: Into<Cow<'a, str>>>(&mut self, name: S) -> &mut Self {
self.store.set_name(name);
self
}
pub fn set_type<S: Into<Cow<'a, str>>>(&mut self, type_name: S) -> &mut Self {
self.store.set_type(type_name);
self
}
pub fn submit(mut self) {
if !self.added {
let store = std::mem::take(&mut self.store);
self.block.attach(store.name());
self.stores.push(store);
self.added = true;
}
}
}
impl<'a, 'b> Drop for AddStore2Block<'a, 'b> {
fn drop(&mut self) {
if !self.added {
let store = std::mem::take(&mut self.store);
self.block.attach(store.name());
self.stores.push(store);
self.added = true;
}
}
}
pub struct BlockMut<'a, 'b> {
block: Block<'a, Cow<'a, str>>,
cmd: &'b mut Command<'a>,
added: bool,
}
impl<'a, 'b> BlockMut<'a, 'b> {
pub fn new<S: Into<Cow<'a, str>>>(cmd: &'b mut Command<'a>, name: S) -> Self {
let mut opt = Block::default();
opt.set_name(name);
Self {
cmd,
block: opt,
added: false,
}
}
pub fn attach<S: Into<Cow<'a, str>>>(&mut self, name: S) -> Result<&mut Self, Error> {
let name = name.into();
if self.cmd.find_store(name.clone()).is_none() {
Err(Error::InvalidStoreName(name.to_string()))
} else if self.block.iter().any(|v| v == &name) {
Err(Error::DuplicatedStoreName(name.to_string()))
} else {
self.block.attach(name);
Ok(self)
}
}
pub fn set_hint<S: Into<Cow<'a, str>>>(&mut self, hint: S) -> &mut Self {
self.block.set_hint(hint);
self
}
pub fn set_help<S: Into<Cow<'a, str>>>(&mut self, help: S) -> &mut Self {
self.block.set_help(help);
self
}
pub fn set_foot<S: Into<Cow<'a, str>>>(&mut self, footer: S) -> &mut Self {
self.block.set_foot(footer);
self
}
pub fn set_head<S: Into<Cow<'a, str>>>(&mut self, header: S) -> &mut Self {
self.block.set_head(header);
self
}
pub fn set_name<S: Into<Cow<'a, str>>>(&mut self, name: S) -> &mut Self {
self.block.set_name(name);
self
}
pub fn new_store<S: Into<Cow<'a, str>>>(&mut self, store: S) -> AddStore2Block<'a, '_> {
let block = &mut self.block;
let stores = &mut self.cmd.stores;
AddStore2Block::new(block, stores, store)
}