pub struct Operation { /* private fields */ }
Expand description
Operations are private items used to store the operation stack consisting of a combination of Geometry and Context state.
Implementations§
Source§impl Operation
impl Operation
Sourcepub fn transformed(&self, content: &Geometry<f64>) -> Geometry<f64>
pub fn transformed(&self, content: &Geometry<f64>) -> Geometry<f64>
Transform content by my transformation
pub fn render(self) -> Self
pub fn consistent(&self, other: &Operation) -> bool
Sourcepub fn xform_coord(xy: &Coord, affine: &Affine2<f64>) -> Coord
pub fn xform_coord(xy: &Coord, affine: &Affine2<f64>) -> Coord
Helper to transform geometry when we have an affine transform set.
pub fn render_to_lines(&self) -> (MultiLineString<f64>, MultiLineString<f64>)
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Operation
impl !RefUnwindSafe for Operation
impl !Send for Operation
impl !Sync for Operation
impl Unpin for Operation
impl !UnwindSafe for Operation
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Source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
Source§fn adapt_into_using<M>(self, method: M) -> Dwhere
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fn adapt_into_using<M>(self, method: M) -> Dwhere
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Convert the source color to the destination color using the specified
method
Source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
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Convert into T with values clamped to the color defined bounds Read more
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Convert into T. The resulting color might be invalid in its color space Read more
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Convert into T, returning ok if the color is inside of its defined range,
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