pub struct DatFile {Show 14 fields
pub game_version: GameVersion,
pub terrain_header: TerrainHeader,
pub terrain_restrictions: TerrainRestrictions,
pub color_table: ColorTable,
pub sound_table: SoundTable,
pub sprite_table: SpriteTable,
pub terrain_block: TerrainBlock,
pub random_map: RandomMap,
pub effect_table: Effects,
pub unit_table: Units,
pub civilization_table: Civilizations,
pub tech_table: Techs,
pub misc: Misc,
pub tech_tree: TechTree,
}Fields§
§game_version: GameVersion§terrain_header: TerrainHeader§terrain_restrictions: TerrainRestrictions§color_table: ColorTable§sound_table: SoundTable§sprite_table: SpriteTable§terrain_block: TerrainBlock§random_map: RandomMap§effect_table: Effects§unit_table: Units§civilization_table: Civilizations§tech_table: Techs§misc: Misc§tech_tree: TechTreeImplementations§
Auto Trait Implementations§
impl Freeze for DatFile
impl RefUnwindSafe for DatFile
impl Send for DatFile
impl Sync for DatFile
impl Unpin for DatFile
impl UnwindSafe for DatFile
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more