pub struct Cache<K, V>{ /* private fields */ }Expand description
Provides a reliable cache for HashMap<Key, Value> where value can be derived from key, but could be expensive to generate. The cache is thread safe and can be used in multi-threaded environment. The cache is not async, so it is not suitable for async environment. For async cache, use CasheAsync instead.
use anycache::Cache;
use anycache::CacheAsync;
fn my_gen(x:&String) -> String {
println!("Generating {}", x);
let mut y = x.clone();
y.push_str("@");
y
}
// For async cache, use CacheAsync
fn test_sync_cache() {
let c = Cache::new(my_gen);
for j in 0..2 {
for i in 0..10 {
let key = format!("key{}", i);
let v = c.get(&key);
println!("{}:{}: {}", j, i, *v);
}
}
}
// For sync cache, use Cache
async fn test_cache_async() {
// Cache is only generated once above. Similarly, for Async.
let c = CacheAsync::new(my_gen);
for j in 0..2 {
for i in 0..10 {
let key = format!("key{}", i);
let v = c.get(&key).await;
println!("{}:{}: {}", j, i, *v);
}
}
}
Create a Cache with K, V type. Similar to Map. However, the value is generated from key on-demand using generate function
Implementations§
Source§impl<K, V> Cache<K, V>
impl<K, V> Cache<K, V>
Sourcepub fn new(generator: impl Fn(&K) -> V + 'static + Sync) -> Self
pub fn new(generator: impl Fn(&K) -> V + 'static + Sync) -> Self
Create a new cache using the given generator function
Sourcepub fn get_if(&self, key: &K) -> Option<Arc<V>>
pub fn get_if(&self, key: &K) -> Option<Arc<V>>
Get from the cache. If the key is missing, do not generate it and return None
Auto Trait Implementations§
impl<K, V> Freeze for Cache<K, V>
impl<K, V> !RefUnwindSafe for Cache<K, V>
impl<K, V> !Send for Cache<K, V>
impl<K, V> Sync for Cache<K, V>
impl<K, V> Unpin for Cache<K, V>
impl<K, V> !UnwindSafe for Cache<K, V>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more