pub struct AtlasRect {
pub u_min: f32,
pub v_min: f32,
pub u_max: f32,
pub v_max: f32,
}Expand description
纹理图集中的矩形区域
UV 坐标范围 [0, 1],表示图集纹理中的子区域。
§示例
use anvilkit_render::renderer::sprite::AtlasRect;
let rect = AtlasRect::new(0.0, 0.0, 0.25, 0.25); // 左上角 1/4 区域
assert_eq!(rect.width(), 0.25);
assert_eq!(rect.height(), 0.25);Fields§
§u_min: f32左上角 U
v_min: f32左上角 V
u_max: f32右下角 U
v_max: f32右下角 V
Implementations§
Trait Implementations§
impl Copy for AtlasRect
impl StructuralPartialEq for AtlasRect
Auto Trait Implementations§
impl Freeze for AtlasRect
impl RefUnwindSafe for AtlasRect
impl Send for AtlasRect
impl Sync for AtlasRect
impl Unpin for AtlasRect
impl UnsafeUnpin for AtlasRect
impl UnwindSafe for AtlasRect
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