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AtlasRect

Struct AtlasRect 

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pub struct AtlasRect {
    pub u_min: f32,
    pub v_min: f32,
    pub u_max: f32,
    pub v_max: f32,
}
Expand description

纹理图集中的矩形区域

UV 坐标范围 [0, 1],表示图集纹理中的子区域。

§示例

use anvilkit_render::renderer::sprite::AtlasRect;

let rect = AtlasRect::new(0.0, 0.0, 0.25, 0.25); // 左上角 1/4 区域
assert_eq!(rect.width(), 0.25);
assert_eq!(rect.height(), 0.25);

Fields§

§u_min: f32

左上角 U

§v_min: f32

左上角 V

§u_max: f32

右下角 U

§v_max: f32

右下角 V

Implementations§

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impl AtlasRect

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pub fn new(u_min: f32, v_min: f32, u_max: f32, v_max: f32) -> Self

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pub fn full() -> Self

全纹理区域

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pub fn width(&self) -> f32

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pub fn height(&self) -> f32

Trait Implementations§

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impl Clone for AtlasRect

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fn clone(&self) -> AtlasRect

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AtlasRect

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for AtlasRect

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl PartialEq for AtlasRect

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fn eq(&self, other: &AtlasRect) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for AtlasRect

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impl StructuralPartialEq for AtlasRect

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Creates Self using data from the given World.
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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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