pub struct DrawCommand {
pub mesh: MeshHandle,
pub material: MaterialHandle,
pub model_matrix: Mat4,
pub metallic: f32,
pub roughness: f32,
pub normal_scale: f32,
pub emissive_factor: [f32; 3],
}Expand description
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§mesh: MeshHandle§material: MaterialHandle§model_matrix: Mat4§metallic: f32§roughness: f32§normal_scale: f32§emissive_factor: [f32; 3]Auto Trait Implementations§
impl Freeze for DrawCommand
impl RefUnwindSafe for DrawCommand
impl Send for DrawCommand
impl Sync for DrawCommand
impl Unpin for DrawCommand
impl UnsafeUnpin for DrawCommand
impl UnwindSafe for DrawCommand
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