pub struct PluginGroup<T> { /* private fields */ }Expand description
插件组
用于将多个相关插件组合在一起。
§示例
use anvilkit_ecs::prelude::*;
struct GamePlugins;
impl Plugin for GamePlugins {
fn build(&self, app: &mut App) {
app.add_plugins(AnvilKitEcsPlugin)
.add_plugins(PhysicsPlugin)
.add_plugins(RenderPlugin);
}
}
struct PhysicsPlugin;
struct RenderPlugin;
impl Plugin for PhysicsPlugin {
fn build(&self, app: &mut App) {
// 物理系统设置
}
}
impl Plugin for RenderPlugin {
fn build(&self, app: &mut App) {
// 渲染系统设置
}
}Implementations§
Source§impl<T> PluginGroup<T>
impl<T> PluginGroup<T>
Sourcepub fn new() -> PluginGroup<T>
pub fn new() -> PluginGroup<T>
创建新的插件组
Sourcepub fn add(self, plugin: T) -> PluginGroup<T>
pub fn add(self, plugin: T) -> PluginGroup<T>
添加插件到组
Trait Implementations§
Source§impl<T> Default for PluginGroup<T>
impl<T> Default for PluginGroup<T>
Source§fn default() -> PluginGroup<T>
fn default() -> PluginGroup<T>
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl<T> Freeze for PluginGroup<T>
impl<T> RefUnwindSafe for PluginGroup<T>where
T: RefUnwindSafe,
impl<T> Send for PluginGroup<T>where
T: Send,
impl<T> Sync for PluginGroup<T>where
T: Sync,
impl<T> Unpin for PluginGroup<T>where
T: Unpin,
impl<T> UnsafeUnpin for PluginGroup<T>
impl<T> UnwindSafe for PluginGroup<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
Source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self using data from the given World.