Skip to main content

AnvilKitSystemSet

Enum AnvilKitSystemSet 

Source
pub enum AnvilKitSystemSet {
    Input,
    Time,
    Physics,
    GameLogic,
    Transform,
    Render,
    Audio,
    UI,
    Network,
    Debug,
}
Expand description

系统集合标签

用于对相关系统进行分组,便于批量操作和依赖管理。

§示例

use anvilkit_ecs::prelude::*;
use anvilkit_ecs::schedule::AnvilKitSchedule;

fn physics_system() {
    // 物理计算
}

fn collision_system() {
    // 碰撞检测
}

let mut app = App::new();
app.add_systems(AnvilKitSchedule::Update, (
    physics_system.in_set(AnvilKitSystemSet::Physics),
    collision_system.in_set(AnvilKitSystemSet::Physics),
));

Variants§

§

Input

输入处理系统集合

处理键盘、鼠标、手柄等输入设备的系统。

§

Time

时间管理系统集合

更新时间、计时器、帧率等时间相关的系统。

§

Physics

物理系统集合

物理模拟、碰撞检测、刚体更新等系统。

§

GameLogic

游戏逻辑系统集合

游戏的核心逻辑,如 AI、状态机、游戏规则等。

§

Transform

变换系统集合

Transform 层次传播、坐标变换等系统。

§

Render

渲染系统集合

渲染准备、可见性计算、材质更新等系统。

§

Audio

音频系统集合

音频播放、音效处理、音量控制等系统。

§

UI

UI 系统集合

用户界面更新、布局计算、事件处理等系统。

§

Network

网络系统集合

网络通信、同步、序列化等系统。

§

Debug

调试系统集合

调试信息显示、性能监控、日志记录等系统。

Trait Implementations§

Source§

impl Clone for AnvilKitSystemSet

Source§

fn clone(&self) -> AnvilKitSystemSet

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for AnvilKitSystemSet

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
Source§

impl Hash for AnvilKitSystemSet

Source§

fn hash<__H>(&self, state: &mut __H)
where __H: Hasher,

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
Source§

impl PartialEq for AnvilKitSystemSet

Source§

fn eq(&self, other: &AnvilKitSystemSet) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl SystemSet for AnvilKitSystemSet
where AnvilKitSystemSet: 'static + Send + Sync + Clone + Eq + Debug + Hash,

Source§

fn dyn_clone(&self) -> Box<dyn SystemSet>

Clones this SystemSet.
Source§

fn as_dyn_eq(&self) -> &(dyn DynEq + 'static)

Casts this value to a form where it can be compared with other type-erased values.
Source§

fn dyn_hash(&self, state: &mut dyn Hasher)

Feeds this value into the given Hasher.
Source§

fn system_type(&self) -> Option<TypeId>

Returns Some if this system set is a SystemTypeSet.
Source§

fn is_anonymous(&self) -> bool

Returns true if this system set is an AnonymousSet.
Source§

fn intern(&self) -> Interned<dyn SystemSet>
where Self: Sized,

Returns an Interned value corresponding to self.
Source§

impl Copy for AnvilKitSystemSet

Source§

impl Eq for AnvilKitSystemSet

Source§

impl StructuralPartialEq for AnvilKitSystemSet

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> Downcast<T> for T

Source§

fn downcast(&self) -> &T

Source§

impl<T> Downcast for T
where T: Any,

Source§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
Source§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
Source§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
Source§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
Source§

impl<T> DowncastSync for T
where T: Any + Send + Sync,

Source§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
Source§

impl<T> DynEq for T
where T: Any + Eq,

Source§

fn as_any(&self) -> &(dyn Any + 'static)

Casts the type to dyn Any.
Source§

fn dyn_eq(&self, other: &(dyn DynEq + 'static)) -> bool

This method tests for self and other values to be equal. Read more
Source§

impl<T> DynHash for T
where T: DynEq + Hash,

Source§

fn as_dyn_eq(&self) -> &(dyn DynEq + 'static)

Casts the type to dyn Any.
Source§

fn dyn_hash(&self, state: &mut dyn Hasher)

Feeds this value into the given Hasher.
Source§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

Source§

fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
Source§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

Source§

fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
Source§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

Source§

fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<S> IntoSystemSet<()> for S
where S: SystemSet,

Source§

type Set = S

The type of SystemSet this instance converts into.
Source§

fn into_system_set(self) -> <S as IntoSystemSet<()>>::Set

Converts this instance to its associated SystemSet type.
Source§

impl<S> IntoSystemSetConfigs for S
where S: SystemSet,

Source§

fn into_configs(self) -> NodeConfigs<Interned<dyn SystemSet>>

Source§

fn in_set(self, set: impl SystemSet) -> NodeConfigs<Interned<dyn SystemSet>>

Add these system sets to the provided set.
Source§

fn before<M>( self, set: impl IntoSystemSet<M>, ) -> NodeConfigs<Interned<dyn SystemSet>>

Runs before all systems in set. If self has any systems that produce Commands or other Deferred operations, all systems in set will see their effect. Read more
Source§

fn after<M>( self, set: impl IntoSystemSet<M>, ) -> NodeConfigs<Interned<dyn SystemSet>>

Runs before all systems in set. If set has any systems that produce Commands or other Deferred operations, all systems in self will see their effect. Read more
Source§

fn before_ignore_deferred<M>( self, set: impl IntoSystemSet<M>, ) -> NodeConfigs<Interned<dyn SystemSet>>

Run before all systems in set. Read more
Source§

fn after_ignore_deferred<M>( self, set: impl IntoSystemSet<M>, ) -> NodeConfigs<Interned<dyn SystemSet>>

Run after all systems in set. Read more
Source§

fn run_if<M>( self, condition: impl Condition<M>, ) -> NodeConfigs<Interned<dyn SystemSet>>

Run the systems in this set(s) only if the Condition is true. Read more
Source§

fn ambiguous_with<M>( self, set: impl IntoSystemSet<M>, ) -> NodeConfigs<Interned<dyn SystemSet>>

Suppress warnings and errors that would result from systems in these sets having ambiguities (conflicting access but indeterminate order) with systems in set.
Source§

fn ambiguous_with_all(self) -> NodeConfigs<Interned<dyn SystemSet>>

Suppress warnings and errors that would result from systems in these sets having ambiguities (conflicting access but indeterminate order) with any other system.
Source§

fn chain(self) -> NodeConfigs<Interned<dyn SystemSet>>

Treat this collection as a sequence of system sets. Read more
Source§

fn chain_ignore_deferred( self, ) -> NodeConfigs<Box<dyn System<In = (), Out = ()>>>

Treat this collection as a sequence of systems. Read more
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> TypeData for T
where T: 'static + Send + Sync + Clone,

Source§

impl<T> Upcast<T> for T

Source§

fn upcast(&self) -> Option<&T>

Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

impl<T> ConditionalSend for T
where T: Send,

Source§

impl<T> WasmNotSend for T
where T: Send,

Source§

impl<T> WasmNotSendSync for T

Source§

impl<T> WasmNotSync for T
where T: Sync,