pub enum EmitShape {
Point,
Sphere {
radius: f32,
},
Cone {
angle: f32,
radius: f32,
},
Box {
half_extents: Vec3,
},
}Expand description
发射形状
§示例
use anvilkit_render::renderer::particle::EmitShape;
let shape = EmitShape::Sphere { radius: 1.0 };Variants§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for EmitShape
impl RefUnwindSafe for EmitShape
impl Send for EmitShape
impl Sync for EmitShape
impl Unpin for EmitShape
impl UnsafeUnpin for EmitShape
impl UnwindSafe for EmitShape
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
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Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
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T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
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Source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
Source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
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Self using data from the given World.