pub enum DebugMode {
None,
Wireframe,
Normals,
DiffuseOnly,
SpecularOnly,
Metallic,
Roughness,
AmbientOcclusion,
UVs,
Depth,
}Expand description
调试渲染模式
§示例
use anvilkit_render::renderer::debug::DebugMode;
let mode = DebugMode::Wireframe;
assert!(!mode.is_normal());
assert!(DebugMode::None.is_normal());Variants§
None
正常渲染
Wireframe
线框叠加
Normals
法线可视化
DiffuseOnly
仅漫反射
SpecularOnly
仅镜面反射
Metallic
金属度可视化
Roughness
粗糙度可视化
AmbientOcclusion
AO 可视化
UVs
UV 坐标可视化
Depth
深度缓冲可视化
Implementations§
Trait Implementations§
impl Copy for DebugMode
impl Eq for DebugMode
impl StructuralPartialEq for DebugMode
Auto Trait Implementations§
impl Freeze for DebugMode
impl RefUnwindSafe for DebugMode
impl Send for DebugMode
impl Sync for DebugMode
impl Unpin for DebugMode
impl UnsafeUnpin for DebugMode
impl UnwindSafe for DebugMode
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