pub struct ScheduleBuilder { /* private fields */ }Expand description
调度构建器
提供便捷的方法来构建和配置调度器。
§示例
use anvilkit_ecs::prelude::*;
let schedule = ScheduleBuilder::new()
.add_systems_to_set(AnvilKitSystemSet::Input, (handle_keyboard, handle_mouse))
.add_systems_to_set(AnvilKitSystemSet::Physics, (update_physics, check_collisions))
.configure_sets((
AnvilKitSystemSet::Input.before(AnvilKitSystemSet::Physics),
AnvilKitSystemSet::Physics.before(AnvilKitSystemSet::GameLogic),
))
.build();
fn handle_keyboard() {}
fn handle_mouse() {}
fn update_physics() {}
fn check_collisions() {}Implementations§
Source§impl ScheduleBuilder
impl ScheduleBuilder
Sourcepub fn new() -> ScheduleBuilder
pub fn new() -> ScheduleBuilder
创建新的调度构建器
Sourcepub fn add_systems_to_set<M>(
self,
set: impl SystemSet,
systems: impl IntoSystemConfigs<M>,
) -> ScheduleBuilder
pub fn add_systems_to_set<M>( self, set: impl SystemSet, systems: impl IntoSystemConfigs<M>, ) -> ScheduleBuilder
添加系统到指定集合
Sourcepub fn configure_sets(self, sets: impl IntoSystemSetConfigs) -> ScheduleBuilder
pub fn configure_sets(self, sets: impl IntoSystemSetConfigs) -> ScheduleBuilder
配置系统集合的依赖关系
Trait Implementations§
Source§impl Default for ScheduleBuilder
impl Default for ScheduleBuilder
Source§fn default() -> ScheduleBuilder
fn default() -> ScheduleBuilder
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl !RefUnwindSafe for ScheduleBuilder
impl !UnwindSafe for ScheduleBuilder
impl Freeze for ScheduleBuilder
impl Send for ScheduleBuilder
impl Sync for ScheduleBuilder
impl Unpin for ScheduleBuilder
impl UnsafeUnpin for ScheduleBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> ConditionalSend for Twhere
T: Send,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
Source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self using data from the given World.