#[repr(C)]pub struct AnvilMapModeInfo {
pub size: u32,
pub tab: u32,
pub id: *const c_char,
pub label: *const c_char,
pub description: *const c_char,
pub sprite: *const c_char,
pub describe: AnvilMapDescribe,
pub context: *mut c_void,
}Fields§
§size: u32§tab: u32§id: *const c_char§label: *const c_char§description: *const c_char§sprite: *const c_char§describe: AnvilMapDescribe§context: *mut c_voidTrait Implementations§
Source§impl Clone for AnvilMapModeInfo
impl Clone for AnvilMapModeInfo
impl Copy for AnvilMapModeInfo
Auto Trait Implementations§
impl !Send for AnvilMapModeInfo
impl !Sync for AnvilMapModeInfo
impl Forget for AnvilMapModeInfo
impl Freeze for AnvilMapModeInfo
impl RefUnwindSafe for AnvilMapModeInfo
impl Unpin for AnvilMapModeInfo
impl UnsafeUnpin for AnvilMapModeInfo
impl UnwindSafe for AnvilMapModeInfo
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more