#[repr(C)]pub struct AnvilGameInfo {
pub size: u32,
pub build_id: *const c_char,
pub image_base: usize,
pub image_size: u32,
pub sha256: *const c_char,
}Fields§
§size: u32§build_id: *const c_char§image_base: usize§image_size: u32§sha256: *const c_charTrait Implementations§
Source§impl Clone for AnvilGameInfo
impl Clone for AnvilGameInfo
impl Copy for AnvilGameInfo
Auto Trait Implementations§
impl !Send for AnvilGameInfo
impl !Sync for AnvilGameInfo
impl Freeze for AnvilGameInfo
impl RefUnwindSafe for AnvilGameInfo
impl Unpin for AnvilGameInfo
impl UnsafeUnpin for AnvilGameInfo
impl UnwindSafe for AnvilGameInfo
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more