Struct LookupState

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pub struct LookupState {
    pub target: Key,
    pub queried: HashMap<PeerId, Instant>,
    pub to_query: VecDeque<DHTNode>,
    pub closest: Vec<DHTNode>,
    pub started_at: Instant,
    pub alpha: usize,
}
Expand description

DHT lookup state for iterative queries

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§target: Key

Target key

§queried: HashMap<PeerId, Instant>

Nodes queried so far

§to_query: VecDeque<DHTNode>

Nodes to query next

§closest: Vec<DHTNode>

Closest nodes found

§started_at: Instant

Lookup start time

§alpha: usize

Maximum nodes to query in parallel

Implementations§

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impl LookupState

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pub fn new(target: Key, alpha: usize) -> Self

Create a new lookup state

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pub fn add_nodes(&mut self, nodes: Vec<DHTNode>)

Add nodes to query

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pub fn next_nodes(&mut self) -> Vec<DHTNode>

Get next nodes to query

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pub fn is_complete(&self) -> bool

Check if lookup is complete

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impl Debug for LookupState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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