pub struct SessionHeader<Message = ()> { /* private fields */ }Implementations§
Source§impl<Message> SessionHeader<Message>
impl<Message> SessionHeader<Message>
pub fn new() -> Self
pub fn status(self, status: impl Into<String>) -> Self
pub fn title(self, title: impl Into<String>) -> Self
pub fn meta_line(self, line: impl Into<String>) -> Self
pub fn gap(self, gap: u16) -> Self
pub fn pane_width(self, pane_width: u16) -> Self
pub fn status_style(self, style: Style) -> Self
pub fn pane_style(self, style: Style) -> Self
pub fn title_style(self, style: Style) -> Self
pub fn meta_style(self, style: Style) -> Self
pub fn build(self) -> Element<Message>
Auto Trait Implementations§
impl<Message> Freeze for SessionHeader<Message>
impl<Message> RefUnwindSafe for SessionHeader<Message>where
Message: RefUnwindSafe,
impl<Message> Send for SessionHeader<Message>where
Message: Send,
impl<Message> Sync for SessionHeader<Message>where
Message: Sync,
impl<Message> Unpin for SessionHeader<Message>where
Message: Unpin,
impl<Message> UnsafeUnpin for SessionHeader<Message>
impl<Message> UnwindSafe for SessionHeader<Message>where
Message: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more