pub struct ScrollView<Message = ()> { /* private fields */ }Implementations§
Source§impl<Message> ScrollView<Message>
impl<Message> ScrollView<Message>
pub fn new() -> Self
pub fn follow_bottom(self, follow_bottom: bool) -> Self
pub fn offset(self, offset: usize) -> Self
pub fn on_scroll<F>(self, handler: F) -> Self
pub fn child(self, child: Element<Message>) -> Self
pub fn layout(self, layout: Layout) -> Self
pub fn build(self) -> Element<Message>
Auto Trait Implementations§
impl<Message> Freeze for ScrollView<Message>
impl<Message = ()> !RefUnwindSafe for ScrollView<Message>
impl<Message = ()> !Send for ScrollView<Message>
impl<Message = ()> !Sync for ScrollView<Message>
impl<Message> Unpin for ScrollView<Message>
impl<Message> UnsafeUnpin for ScrollView<Message>
impl<Message = ()> !UnwindSafe for ScrollView<Message>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more