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TableState

Struct TableState 

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pub struct TableState { /* private fields */ }

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impl TableState

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pub const fn new() -> Self

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pub const fn with_offset(self, offset: usize) -> Self

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pub fn with_selected(self, selected: impl Into<Option<usize>>) -> Self

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pub fn with_selected_column(self, selected: impl Into<Option<usize>>) -> Self

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pub fn with_selected_cell( self, selected: impl Into<Option<(usize, usize)>>, ) -> Self

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pub const fn offset(&self) -> usize

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pub const fn offset_mut(&mut self) -> &mut usize

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pub const fn selected(&self) -> Option<usize>

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pub const fn selected_column(&self) -> Option<usize>

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pub const fn selected_cell(&self) -> Option<(usize, usize)>

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pub const fn selected_mut(&mut self) -> &mut Option<usize>

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pub const fn selected_column_mut(&mut self) -> &mut Option<usize>

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pub const fn select(&mut self, index: Option<usize>)

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pub const fn select_column(&mut self, index: Option<usize>)

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pub const fn select_cell(&mut self, indexes: Option<(usize, usize)>)

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pub fn select_next(&mut self)

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pub fn select_next_column(&mut self)

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pub fn select_previous(&mut self)

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pub fn select_previous_column(&mut self)

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pub const fn select_first(&mut self)

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pub const fn select_first_column(&mut self)

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pub const fn select_last(&mut self)

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pub const fn select_last_column(&mut self)

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pub fn scroll_down_by(&mut self, amount: u16)

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pub fn scroll_up_by(&mut self, amount: u16)

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pub fn scroll_right_by(&mut self, amount: u16)

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pub fn scroll_left_by(&mut self, amount: u16)

Trait Implementations§

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impl Clone for TableState

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fn clone(&self) -> TableState

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TableState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for TableState

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fn default() -> TableState

Returns the “default value” for a type. Read more
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impl PartialEq for TableState

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fn eq(&self, other: &TableState) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for TableState

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impl Eq for TableState

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impl StructuralPartialEq for TableState

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.