Struct ansi_str::Style

source ·
pub struct Style(_);
Expand description

A style is a structure which contains a flags about a ANSI styles where set.

Implementations§

Returns a AnsiSequenceStart object which can be used to produce a ansi sequences which sets the grafic mode.

Returns a AnsiSequenceEnd object which can be used to produce a ansi sequences which ends the grafic mode.

Returns a foreground color if any was used.

Returns a background color if any was used.

Check whether a is_bold is set

Check whether a is_faint is set

Check whether a is_italic is set

Check whether a is_underline is set

Check whether a is_slow_blink is set

Check whether a is_rapid_blink is set

Check whether a is_inverse is set

Check whether a is_hide is set

Check whether a is_crossedout is set

Check whether a is_fraktur is set

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Feeds this value into the given Hasher. Read more
Feeds a slice of this type into the given Hasher. Read more
This method returns an Ordering between self and other. Read more
Compares and returns the maximum of two values. Read more
Compares and returns the minimum of two values. Read more
Restrict a value to a certain interval. Read more
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more
This method returns an ordering between self and other values if one exists. Read more
This method tests less than (for self and other) and is used by the < operator. Read more
This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
This method tests greater than (for self and other) and is used by the > operator. Read more
This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.