pub enum PresentationDirection {
HorizontalLinesTopToBottomLeftToRight,
VerticalLinesRightToLeftTopToBottom,
VerticalLinesLeftToRightTopToBottom,
HorizontalLinesTopToBottomRightToLeft,
VerticalLinesLeftToRightBottomToTop,
HorizontalLinesBottomToTopRightToLeft,
HorizontalLinesBottomToTopLefToRight,
VerticalLinesRightToLeftBottomToTop,
}
Expand description
Valid parameter values to the function SPD
.
Variants§
HorizontalLinesTopToBottomLeftToRight
Horizontal line orientation, top-to-bottom line progression, left-to-right character path.
VerticalLinesRightToLeftTopToBottom
Vertical line orientation, right-to-left line progression, top-to-bottom character path.
VerticalLinesLeftToRightTopToBottom
Vertical line orientation, left-to-right line progression, top-to-bottom character path.
HorizontalLinesTopToBottomRightToLeft
Horizontal line orientation, top-to-bottom line progression, right-to-left character path.
VerticalLinesLeftToRightBottomToTop
Vertical line orientation, left-to-right line progression, bottom-to-top character path.
HorizontalLinesBottomToTopRightToLeft
Horizontal line orientation, bottom-to-top line progression, right-to-left character path.
HorizontalLinesBottomToTopLefToRight
Horizontal line orientation, bottom-to-top line progression, left-to-right character path.
VerticalLinesRightToLeftBottomToTop
Vertical line orientation, right to left line progression, bottom-to-top character path.
Trait Implementations§
source§impl Clone for PresentationDirection
impl Clone for PresentationDirection
source§fn clone(&self) -> PresentationDirection
fn clone(&self) -> PresentationDirection
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Default for PresentationDirection
impl Default for PresentationDirection
source§fn default() -> PresentationDirection
fn default() -> PresentationDirection
source§impl PartialEq<PresentationDirection> for PresentationDirection
impl PartialEq<PresentationDirection> for PresentationDirection
source§fn eq(&self, other: &PresentationDirection) -> bool
fn eq(&self, other: &PresentationDirection) -> bool
self
and other
values to be equal, and is used
by ==
.