pub struct NodeUpdate {
pub id: UpdateId,
pub from: EntityId,
pub to: EntityId,
pub body: NodeUpdateBody,
}Expand description
An update from one node to another
Fields§
§id: UpdateId§from: EntityId§to: EntityId§body: NodeUpdateBodyTrait Implementations§
Source§impl Debug for NodeUpdate
impl Debug for NodeUpdate
Source§impl<'de> Deserialize<'de> for NodeUpdate
impl<'de> Deserialize<'de> for NodeUpdate
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Display for NodeUpdate
impl Display for NodeUpdate
Auto Trait Implementations§
impl Freeze for NodeUpdate
impl RefUnwindSafe for NodeUpdate
impl Send for NodeUpdate
impl Sync for NodeUpdate
impl Unpin for NodeUpdate
impl UnsafeUnpin for NodeUpdate
impl UnwindSafe for NodeUpdate
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more