pub struct EntityState {
pub entity_id: EntityId,
pub collection: CollectionId,
pub state: State,
}Fields§
§entity_id: EntityId§collection: CollectionId§state: StateTrait Implementations§
Source§impl Clone for EntityState
impl Clone for EntityState
Source§fn clone(&self) -> EntityState
fn clone(&self) -> EntityState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for EntityState
impl Debug for EntityState
Source§impl<'de> Deserialize<'de> for EntityState
impl<'de> Deserialize<'de> for EntityState
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Display for EntityState
impl Display for EntityState
Source§impl From<EntityState> for Attested<EntityState>
impl From<EntityState> for Attested<EntityState>
Source§fn from(val: EntityState) -> Self
fn from(val: EntityState) -> Self
Converts to this type from the input type.
Source§impl PartialEq for EntityState
impl PartialEq for EntityState
Source§impl Serialize for EntityState
impl Serialize for EntityState
impl StructuralPartialEq for EntityState
Auto Trait Implementations§
impl Freeze for EntityState
impl RefUnwindSafe for EntityState
impl Send for EntityState
impl Sync for EntityState
impl Unpin for EntityState
impl UnsafeUnpin for EntityState
impl UnwindSafe for EntityState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more