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Primitive

Struct Primitive 

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pub struct Primitive {
    pub material: Option<usize>,
    pub indices: Vec<u32>,
    pub positions: Vec<Vec3>,
    pub normals: Vec<Vec3>,
    pub uvs: Vec<[f32; 2]>,
    pub joints: Vec<[u16; 4]>,
    pub weights: Vec<[f32; 4]>,
    pub additional_influence_sets: Vec<AdditionalInfluenceSet>,
}
Expand description

One triangle-list primitive sharing a material. Attribute arrays may be indexed already; Primitive::weld dedupes an unindexed primitive into indexed form.

Additional glTF skin-influence attribute sets are intentionally metadata only. The primary four influences remain in Self::joints and Self::weights; consumers can use this metadata to apply their own policy without the core assuming how additional influences are evaluated.

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§material: Option<usize>§indices: Vec<u32>

Triangle indices into the attribute arrays; empty = unindexed.

§positions: Vec<Vec3>

Vertex positions in scene units.

§normals: Vec<Vec3>

Same length as positions, or empty.

§uvs: Vec<[f32; 2]>

Same length as positions, or empty.

§joints: Vec<[u16; 4]>

Indices into an owning instance’s skin-joint list; empty if unskinned.

§weights: Vec<[f32; 4]>

Skinning weights parallel to Primitive::joints.

§additional_influence_sets: Vec<AdditionalInfluenceSet>

Declared non-primary skin-influence attribute sets.

Each entry records whether the glTF primitive had JOINTS_n and/or WEIGHTS_n for n >= 1. Entries are sorted by AdditionalInfluenceSet::set_index.

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impl Primitive

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pub fn weld(&mut self)

Dedupe identical corners into indexed triangles. Exact bit-equality only — no tolerance welding, so seams authored via split normals/UVs are preserved.

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impl Clone for Primitive

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fn clone(&self) -> Primitive

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Primitive

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Primitive

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fn default() -> Primitive

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.