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AssetMeasurements

Struct AssetMeasurements 

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#[non_exhaustive]
pub struct AssetMeasurements { pub material_resource_coverage: MaterialResourceCoverage, pub material_definitions: Vec<MaterialDefinitionMeasurements>, pub textures: Vec<TextureMeasurements>, pub images: Vec<ImageMeasurements>, pub skeleton_source_coverage: SkeletonSourceCoverage, pub skeleton_nodes: Vec<SkeletonNodeMeasurements>, pub skins: Vec<SkinMeasurements>, pub mesh_definitions: Vec<MeshDefinitionMeasurements>, pub node_instances: Vec<NodeInstanceMeasurements>, pub scenes: Vec<SceneMeasurements>, pub default_scene_index: Option<usize>, }
Expand description

Static scene-asset evidence nested beside clip measurements.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§material_resource_coverage: MaterialResourceCoverage

Whether material, texture, and image resource tables are complete.

§material_definitions: Vec<MaterialDefinitionMeasurements>

Source material definitions in stable source order.

§textures: Vec<TextureMeasurements>

Source texture definitions in stable source order.

§images: Vec<ImageMeasurements>

Source image definitions in stable source order.

§skeleton_source_coverage: SkeletonSourceCoverage

Whether source skeleton identity facts are available.

§skeleton_nodes: Vec<SkeletonNodeMeasurements>

Source nodes in source-node order when skeleton coverage is complete.

§skins: Vec<SkinMeasurements>

Source skins in source-skin order when skeleton coverage is complete.

§mesh_definitions: Vec<MeshDefinitionMeasurements>

Source mesh definitions, including definitions with no node instance.

§node_instances: Vec<NodeInstanceMeasurements>

Mesh-bearing source nodes, including nodes outside every scene.

§scenes: Vec<SceneMeasurements>

Every declared source scene in source order.

§default_scene_index: Option<usize>

Stable source scene index selected as the default, when declared.

Trait Implementations§

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impl Clone for AssetMeasurements

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fn clone(&self) -> AssetMeasurements

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AssetMeasurements

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for AssetMeasurements

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fn default() -> AssetMeasurements

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for AssetMeasurements

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for AssetMeasurements

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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type Output = T

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type Owned = T

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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.