Enum Level

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#[repr(i32)]
pub enum Level { Partial = 1, Full = 26, ScreenBright = 10, ScreenDim = 6, }
Expand description

Possible levels for a wake lock.

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Partial = 1

Ensures that the CPU is running; the screen and keyboard backlight will be allowed to go off.

If the user presses the power button, then the screen will be turned off but the CPU will be kept on until all partial wake locks have been released.

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Full = 26

👎Deprecated

Ensures that the screen and keyboard backlight are on at full brightness.

If the user presses the power button, then the wake lock will be implicitly released by the system, causing both the screen and the CPU to be turned off. Contrast with Level::Partial.

§Deprecation

This constant was deprecated in API level 17. Most applications should use WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON instead of this type of wake lock, as it will be correctly managed by the platform as the user moves between applications and doesn’t require a special permission.

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ScreenBright = 10

👎Deprecated

Ensures that the screen is on at full brightness; the keyboard backlight will be allowed to go off.

If the user presses the power button, then the wake lock will be implicitly released by the system, causing both the screen and the CPU to be turned off. Contrast with Level::Partial.

§Deprecation

This constant was deprecated in API level 15. Most applications should use WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON instead of this type of wake lock, as it will be correctly managed by the platform as the user moves between applications and doesn’t require a special permission.

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ScreenDim = 6

👎Deprecated

Wake lock level: Ensures that the screen is on (but may be dimmed); the keyboard backlight will be allowed to go off.

If the user presses the power button, then the wake lock will be implicitly released by the system, causing both the screen and the CPU to be turned off. Contrast with Level::Partial.

§Deprecation

This constant was deprecated in API level 17. Most applications should use WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON instead of this type of wake lock, as it will be correctly managed by the platform as the user moves between applications and doesn’t require a special permission.

Trait Implementations§

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impl Clone for Level

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fn clone(&self) -> Level

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Level

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for Level

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for Level

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fn eq(&self, other: &Level) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for Level

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impl Eq for Level

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impl StructuralPartialEq for Level

Auto Trait Implementations§

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impl Freeze for Level

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impl RefUnwindSafe for Level

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impl Send for Level

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impl Sync for Level

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impl Unpin for Level

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impl UnwindSafe for Level

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.