pub struct MotionEventFlags(pub u32);
Expand description
Flags associated with a motion event.
See the NDK docs
Tuple Fields§
§0: u32
Implementations§
Source§impl MotionEventFlags
impl MotionEventFlags
pub fn window_is_obscured(self) -> bool
Trait Implementations§
Source§impl Clone for MotionEventFlags
impl Clone for MotionEventFlags
Source§fn clone(&self) -> MotionEventFlags
fn clone(&self) -> MotionEventFlags
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for MotionEventFlags
impl Debug for MotionEventFlags
Source§impl PartialEq for MotionEventFlags
impl PartialEq for MotionEventFlags
impl Copy for MotionEventFlags
impl Eq for MotionEventFlags
impl StructuralPartialEq for MotionEventFlags
Auto Trait Implementations§
impl Freeze for MotionEventFlags
impl RefUnwindSafe for MotionEventFlags
impl Send for MotionEventFlags
impl Sync for MotionEventFlags
impl Unpin for MotionEventFlags
impl UnwindSafe for MotionEventFlags
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more