pub struct BaseManagement {
pub controller: Principal,
pub managers: BTreeSet<Principal>,
pub visibility: Visibility,
}Expand description
Basic principal-list management policy for an engine.
Fields§
§controller: PrincipalPrincipal that controls the engine.
managers: BTreeSet<Principal>Additional principals with manager privileges.
visibility: VisibilityPublic access level for non-manager callers.
Trait Implementations§
Source§impl Management for BaseManagement
impl Management for BaseManagement
Source§fn is_controller(&self, caller: &Principal) -> bool
fn is_controller(&self, caller: &Principal) -> bool
Returns true if the caller is the controller of the engine.
The anonymous principal is never treated as an administrator, even when
the engine was built without a Web3 identity and controller defaults to
the anonymous principal.
Source§fn is_manager(&self, caller: &Principal) -> bool
fn is_manager(&self, caller: &Principal) -> bool
Returns true if the caller is the controller or a manager of the engine.
The anonymous principal is never treated as a manager, even when the
engine was built without a Web3 identity and controller defaults to the
anonymous principal.
Source§fn check_visibility(&self, caller: &Principal) -> Result<Visibility, BoxError>
fn check_visibility(&self, caller: &Principal) -> Result<Visibility, BoxError>
Checks anonymous access and private visibility rules.
Auto Trait Implementations§
impl Freeze for BaseManagement
impl RefUnwindSafe for BaseManagement
impl Send for BaseManagement
impl Sync for BaseManagement
impl Unpin for BaseManagement
impl UnsafeUnpin for BaseManagement
impl UnwindSafe for BaseManagement
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