InputState

Struct InputState 

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pub struct InputState { /* private fields */ }

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impl InputState

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pub fn new() -> Self

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impl AnyMap for InputState

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fn lookup(&self, key: &str) -> Option<PendingValue>

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fn is_empty(&self) -> bool

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impl Debug for InputState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for InputState

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fn default() -> InputState

Returns the “default value” for a type. Read more
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impl State for InputState

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fn type_info(&self) -> Type

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fn as_any_map(&self) -> Option<&dyn AnyMap>

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fn as_int(&self) -> Option<i64>

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fn as_float(&self) -> Option<f64>

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fn as_hex(&self) -> Option<Hex>

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fn as_color(&self) -> Option<Color>

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fn as_char(&self) -> Option<char>

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fn as_str(&self) -> Option<&str>

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fn as_bool(&self) -> Option<bool>

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fn as_any_list(&self) -> Option<&(dyn AnyList + 'static)>

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fn as_maybe(&self) -> Option<&dyn AnyMaybe>

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impl TypeId for InputState

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const TYPE: Type = ::anathema::state::Type::Composite

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.