#[repr(C, packed(2))]pub struct AnimHeader {
pub ah_Operation: UBYTE,
pub ah_Mask: UBYTE,
pub ah_Width: UWORD,
pub ah_Height: UWORD,
pub ah_Left: WORD,
pub ah_Top: WORD,
pub ah_AbsTime: ULONG,
pub ah_RelTime: ULONG,
pub ah_Interleave: UBYTE,
pub ah_Pad0: UBYTE,
pub ah_Flags: ULONG,
pub ah_Pad: [UBYTE; 16],
}Fields§
§ah_Operation: UBYTE§ah_Mask: UBYTE§ah_Width: UWORD§ah_Height: UWORD§ah_Left: WORD§ah_Top: WORD§ah_AbsTime: ULONG§ah_RelTime: ULONG§ah_Interleave: UBYTE§ah_Pad0: UBYTE§ah_Flags: ULONG§ah_Pad: [UBYTE; 16]Trait Implementations§
Source§impl Clone for AnimHeader
impl Clone for AnimHeader
Source§fn clone(&self) -> AnimHeader
fn clone(&self) -> AnimHeader
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for AnimHeader
impl Debug for AnimHeader
impl Copy for AnimHeader
Auto Trait Implementations§
impl Freeze for AnimHeader
impl RefUnwindSafe for AnimHeader
impl Send for AnimHeader
impl Sync for AnimHeader
impl Unpin for AnimHeader
impl UnwindSafe for AnimHeader
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more