#[repr(C, packed(2))]pub struct VSprite {Show 22 fields
pub NextVSprite: *mut VSprite,
pub PrevVSprite: *mut VSprite,
pub DrawPath: *mut VSprite,
pub ClearPath: *mut VSprite,
pub OldY: WORD,
pub OldX: WORD,
pub Flags: WORD,
pub Y: WORD,
pub X: WORD,
pub Height: WORD,
pub Width: WORD,
pub Depth: WORD,
pub MeMask: WORD,
pub HitMask: WORD,
pub ImageData: *mut WORD,
pub BorderLine: *mut WORD,
pub CollMask: *mut WORD,
pub SprColors: *mut WORD,
pub VSBob: *mut Bob,
pub PlanePick: BYTE,
pub PlaneOnOff: BYTE,
pub VUserExt: WORD,
}Fields§
§NextVSprite: *mut VSprite§PrevVSprite: *mut VSprite§DrawPath: *mut VSprite§ClearPath: *mut VSprite§OldY: WORD§OldX: WORD§Flags: WORD§Y: WORD§X: WORD§Height: WORD§Width: WORD§Depth: WORD§MeMask: WORD§HitMask: WORD§ImageData: *mut WORD§BorderLine: *mut WORD§CollMask: *mut WORD§SprColors: *mut WORD§VSBob: *mut Bob§PlanePick: BYTE§PlaneOnOff: BYTE§VUserExt: WORDTrait Implementations§
Auto Trait Implementations§
impl Freeze for VSprite
impl RefUnwindSafe for VSprite
impl !Send for VSprite
impl !Sync for VSprite
impl Unpin for VSprite
impl UnwindSafe for VSprite
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more