Octree

Struct Octree 

Source
pub struct Octree<T: Collider> { /* private fields */ }
Expand description

An octree is a DAG that can quickly search for points in 3D space.

The bounding box of the root node contains all points in the octree. If a point outside the bounding box is added, a new root node is created which contains the old root as one of its octants. This process is repeated until the point is contained.

The nodes are stored in a vector, and are indexed using a 32-bit node ID. This saves memory over using pointers on 64-bit systems. Node ID 1 is the first node in the vector.

Implementations§

Source§

impl<T> Octree<T>
where T: Collider,

Source

pub fn new() -> Octree<T>

Create a new octree

Source

pub fn clear(&mut self)

Clear the octree.

Source

pub fn add(&mut self, point: T) -> Id

Add a point in the octree

Source

pub fn remove(&mut self, id: Id) -> T

Remove a point from the octree

Trait Implementations§

Source§

impl<T> Debug for Octree<T>
where T: Collider,

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl<T> Display for Octree<T>
where T: Collider,

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl<T> Index<Id> for Octree<T>
where T: Collider,

Source§

type Output = T

The returned type after indexing.
Source§

fn index<'a>(&'a self, index: Id) -> &'a T

Performs the indexing (container[index]) operation. Read more
Source§

impl<T> IndexMut<Id> for Octree<T>
where T: Collider,

Source§

fn index_mut<'a>(&'a mut self, index: Id) -> &'a mut T

Performs the mutable indexing (container[index]) operation. Read more

Auto Trait Implementations§

§

impl<T> Freeze for Octree<T>

§

impl<T> RefUnwindSafe for Octree<T>
where T: RefUnwindSafe,

§

impl<T> Send for Octree<T>
where T: Send,

§

impl<T> Sync for Octree<T>
where T: Sync,

§

impl<T> Unpin for Octree<T>
where T: Unpin,

§

impl<T> UnwindSafe for Octree<T>
where T: UnwindSafe,

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToString for T
where T: Display + ?Sized,

Source§

fn to_string(&self) -> String

Converts the given value to a String. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.