pub struct EventsLoopSystem { /* private fields */ }Expand description
System that polls the window events and pushes them to appropriate event channels.
This system must be active for any GameState to receive
any StateEvent::Window event into it’s handle_event method.
Implementations§
Source§impl EventsLoopSystem
impl EventsLoopSystem
Sourcepub fn new(events_loop: EventsLoop) -> Self
pub fn new(events_loop: EventsLoop) -> Self
Creates a new EventsLoopSystem using the provided EventsLoop
Trait Implementations§
Source§impl Debug for EventsLoopSystem
impl Debug for EventsLoopSystem
Source§impl<'a> RunNow<'a> for EventsLoopSystem
impl<'a> RunNow<'a> for EventsLoopSystem
Auto Trait Implementations§
impl !Freeze for EventsLoopSystem
impl !RefUnwindSafe for EventsLoopSystem
impl !Send for EventsLoopSystem
impl !Sync for EventsLoopSystem
impl Unpin for EventsLoopSystem
impl !UnwindSafe for EventsLoopSystem
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<T> SetParameter for T
impl<T> SetParameter for T
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§unsafe fn to_subset_unchecked(&self) -> SS
unsafe fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.