Struct amethyst_utils::fps_counter::FPSCounterSystem [] [src]

pub struct FPSCounterSystem;

Add this system to your game to automatically push FPS values to the FPSCounter resource with id 0

Trait Implementations

impl<'a> System<'a> for FPSCounterSystem
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The resource bundle required to execute this system. Read more

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Executes the system with the required system data. Read more

Returns a hint how long the system needs for running. This is used to optimize the way they're executed (might allow more parallelization). Read more