Struct amethyst_renderer::PosColor
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#[repr(C)]pub struct PosColor { pub position: [f32; 3], pub color: [f32; 4], }
Vertex format with position and RGBA8 color attributes.
Fields
position: [f32; 3]
Position of the vertex in 3D space.
color: [f32; 4]
RGBA color value of the vertex.
Trait Implementations
impl Clone for PosColor
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fn clone(&self) -> PosColor
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Copy for PosColor
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impl Debug for PosColor
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impl PartialEq for PosColor
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fn eq(&self, __arg_0: &PosColor) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &PosColor) -> bool
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This method tests for !=
.
impl Pod for PosColor
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impl VertexFormat for PosColor
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const ATTRIBUTES: Attributes<'static>
ATTRIBUTES: Attributes<'static> = &[(<Position>::NAME, <Self as With::<Position>>::FORMAT), (<Color>::NAME, <Self as With::<Color>>::FORMAT)]
List of all attributes formats with name and offset.
fn size() -> usize
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Returns the size of a single vertex in bytes.
fn attribute<F>() -> AttributeFormat where
F: Attribute,
Self: With<F>,
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F: Attribute,
Self: With<F>,
Returns attribute of vertex by type
impl With<Position> for PosColor
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const FORMAT: AttributeFormat
FORMAT: AttributeFormat = Element{offset: 0, format: <Position>::FORMAT,}
Individual format of the attribute for this vertex format
impl With<Color> for PosColor
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const FORMAT: AttributeFormat
FORMAT: AttributeFormat = Element{offset: <Position>::SIZE, format: <Color>::FORMAT,}
Individual format of the attribute for this vertex format