Struct amethyst_renderer::ColorBuffer
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pub struct ColorBuffer { pub as_input: Option<ShaderResourceView<Resources, [f32; 4]>>, pub as_output: RenderTargetView<Resources, (R8_G8_B8_A8, Unorm)>, }
Target color buffer.
Fields
as_input: Option<ShaderResourceView<Resources, [f32; 4]>>
Shader resource view.
as_output: RenderTargetView<Resources, (R8_G8_B8_A8, Unorm)>
Target view.
Trait Implementations
impl Clone for ColorBuffer
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fn clone(&self) -> ColorBuffer
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Debug for ColorBuffer
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impl PartialEq for ColorBuffer
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fn eq(&self, __arg_0: &ColorBuffer) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &ColorBuffer) -> bool
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This method tests for !=
.