Struct amethyst_renderer::Model
[−]
pub struct Model { pub material: Material, pub mesh: Mesh, pub pos: Matrix4<f32>, }
A renderable object in a scene.
Fields
material: Material
Material properties of the model.
mesh: Mesh
Physical geometry of the model.
pos: Matrix4<f32>
Model matrix.
Trait Implementations
impl Clone for Model
[src]
fn clone(&self) -> Model
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more